Strikedown Collision (3.5e Maneuver)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 26th August 2019
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Strikedown Collision
Unseen Shackles (Strike)
Level: 2
Initiation Action: Standard action
Range: 60 ft. or melee attack
Target: One creature
Duration: Instantaneous
Saving Throw: Will partial

You use the power of the unseen shackles to lift an opponent, before striking them against the ground. If you hit, is lifted 20 feet in the air, then immediately smashed against the ground anywhere within 10 feet of it initial position. This deal 1d6 + your Intelligence bonus in bludgeoning damages in addition of any falling damage that crashing into the ground might deal (usually 2d6 if the target started at ground level) and land prone. On a successful save the target is disturbed by gravity and take the initial damage but is not lifted and smashed.

You may deliver this maneuver either a ranged touch attack or as part of a melee attack.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesUnseen Shackles

Leziad's Homebrew (4430 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
DisciplineUnseen Shackles +
Identifier3.5e Maneuver +
Level2 +
RatingUndiscussed +
SummaryYou raise a target in the air, then smash them against the ground, dealing damage and falling damage. +
TitleStrikedown Collision +
TypeStrike +