Talk:Mystic Cardshark (3.5e Class)

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Balance[edit]

Without DM fiat (see: Oberoni fallacy) this class looks wizard-level. The argument that's made (ban spells like color spray or glitterdust) could be applied to the wizard as well, but doesn't make the wizard rogue-level. --Ghostwheel 22:50, April 29, 2010 (UTC)

If you want to make rogue level full caster, you probably need to write up a custom spell list. It will be much easier than going through all of the splat books to write up a list of spells that actually aren't on their lists, which is what you would need to do to make a strong claim of rogue level while also just saying that they have every spell in the game (basically). You could easily add your note to a wizard or cleric or druid, but that doesn't make them rogue level classes unless you actually put some teeth on it and remove the options from the classes. - TarkisFlux 23:19, April 29, 2010 (UTC)
Not much easier. In order to write up a spell list approaching the one described currently, I would have to go through a lot of splat books. I suppose just listing effects that the Mystic Cardshark can't cause wouldn't be enough: "Mystic Cardsharks cannot cast spells that cause paralysis, unconsciousness, panic, fright, stunning, dazing, blindness, death, or forced teleportation" --Foxwarrior 00:20, April 30, 2010 (UTC)
Fair enough. That'll probably work, though you may want to add grappling to that list. - TarkisFlux 01:25, April 30, 2010 (UTC)
I doubt that'd work to bring it under wizard-level. There are enough spells out there don't do any of those that are still wizard-level--for example, Solid Fog and its bigger brother Freezing Fog come to mind. Then there are all the charm/domination spells, and... well, yeah, the list goes on and on. --Ghostwheel 01:41, April 30, 2010 (UTC)
Amusing consequence of that wording: you can't actually fireball someone if it would take them below 0 hit points. ;) --Quantumboost 01:42, April 30, 2010 (UTC)
That could get quite confusing. If you're a level 10 Mystic Cardshark, can you cast Fireball at someone with 30 hit points? You might roll 30 or less. --Foxwarrior 18:53, April 30, 2010 (UTC)
I don't suppose there are already some expansive spell lists with a variety of utility powers at Rogue level that I could shamelessly plagiarize? --Foxwarrior 18:53, April 30, 2010 (UTC)

Ratings[edit]

RatedLike.png Aarnott likes this article and rated it 3 of 4.
It seems like an elegant way to have a card-based caster. I sorta with there was more card trickery going on than just mulligan (ie. more class features).


How Many Cards or How Many spell Slots[edit]

You have not mentioned how many cards or spell slots per day this class gets, and offering it as many spell casting school types as you have make it impossible to determine from there, currently what stops a player from having a full 52 cards or hell 108 spells per day, you need to add the limitations for the class.

I think that was the intent of the author: this class can cast a large variety of spells but it's limited by the fact that it must randomly obtain each spell and cannot change it without casting it first. If a player decides, at level 1, to have a deck with all cleric, druid and sorcerer spells of level 0 it can, the problem is how to tie each spell to a value and how low chance it has to find the right card. --The bluez in the dungeon (talk) 06:27, 12 May 2022 (UTC)