Twice-Blessed Soul (3.5e Prestige Class)

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Author: qwertyu63 (talk)
Date Created: 1/8/2015
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Class that fuses the Mender with the sorcerer 6 Other Spontaneous Arcane Spellcasting Other


Twice-Blessed Soul[edit]

There are many powers in the planes that derive from sheer dumb luck. The power of the sorcerer is just one of these; by fluke of their birth, they have arcane magic ready to burst forth from them. The mender is another; again, the stars aligned and created a conduit to the plane of life. So what happens when lightning strikes twice? You get someone with both sources of power just waiting to burst forth; you get a Twice-Blessed Soul.

Requirements: To qualify to become a twice-blessed soul, a character must fulfill all the following criteria.

  • Spellcasting: Able to spontaneously cast 2nd-level arcane spells.
  • Class Features: Swift Burst class feature.

Table: The Twice-Blessed Soul

Hit Die: d4

Level Base
Attack Bonus
Saving Throws Special Mending/Spells
Fort Ref Will
1st +0 +0 +0 +2 Healing Arcana +1 level of mending/--
2nd +1 +0 +0 +3 Channel Lifeforce +1 level of mending/+1 level of divine spellcasting class
3rd +1 +1 +1 +3 Healing Arcana +1 level of mending/+1 level of divine spellcasting class
4th +2 +1 +1 +4 Spy Power +1 level of mending/+1 level of divine spellcasting class
5th +2 +1 +1 +4 Healing Arcana +1 level of mending/+1 level of divine spellcasting class
6th +3 +2 +2 +5 Arcana Burst +1 level of mending/--
7th +3 +2 +2 +5 Healing Arcana +1 level of mending/+1 level of divine spellcasting class
8th +4 +2 +2 +6 --- +1 level of mending/+1 level of divine spellcasting class
9th +4 +3 +3 +6 Healing Arcana +1 level of mending/+1 level of divine spellcasting class
10th +5 +3 +3 +7 Lightning Strikes Twice +1 level of mending/+1 level of divine spellcasting class

Class Skills (4 + Int modifier per level)
Bluff (Cha), Craft (Int), Diplomacy (Cha), Gather Information (Cha), Heal (Wis), Knowledge (arcana) (the planes) (Int), Listen (Wis), Search (Int), Sense Motive (Wis), Spellcraft (Int), Spot (Wis), Use Magic Device (Cha).

Class Features[edit]

All of the following are class features of the Twice-Blessed Soul.

Mending/Spells: When a new twice-blessed soul level except the first is gained, the character gains new spells per day as if they had also gained a level in any one spontaneous arcane spellcasting class they belonged to previously. They do not, however, gain any other benefit a character of that class would have gained. If a character had more than one arcane spellcasting class before they became a twice-blessed soul, they must decide to which class they add each level of life master for the purpose of determining spells per day.

They also grow stronger as a mender with each twice-blessed soul level. Twice-blessed souls add their twice-blessed soul level to their mender level for the following purposes:

  • Total Life Force points.
  • Maximum points spent on a single Healing Burst.
  • Gaining and advancing the following class features:
    • Mender's Eyes.
    • Return from Death.
    • Any feature with "Burst" in the name.

Healing Arcana: Twice-blessed souls discover how to channel positive energy through their arcane magic. They add the following spells to their spells known list as bonus spells known at the listed twice-blessed soul level (if they have more than one spells known list, they must choose one to receive all of these spells). Each spell retains its spell level from the cleric spell list.

  • Level 1: Bless Water, Cure Light Wounds.
  • Level 3: Bear's Endurance, Cure Moderate Wounds.
  • Level 5: Remove Curse, Cure Serious Wounds.
  • Level 7: Death Ward, Cure Critical Wounds.
  • Level 9: Raise Dead, Plane Shift, Mass Cure Light Wounds.

Channel Lifeforce (Su): Twice-blessed souls can turn their life force directly into arcane power. Starting at level 2, when the twice-blessed soul spontaneously casts an arcane spell, they may choose to spend life force points equal to quadruple the level of the spell; the number of points spent may not exceed their mender level plus their twice-blessed soul level. If they do, no spell slot is expended to cast the spell. They may use this class feature 3 times per day plus their Charisma modifier.

Spy Power (Ex): The in-depth sight of the mender expands further for the twice-blessed soul. Starting at level 4, they can see who among the creatures they can see are spellcasters and the caster level of any spellcaster they can see.

Arcana Burst (Sp): Starting at level 6, the twice-blessed soul can use their in-depth knowledge of magic and healing to attempt to remove effects that cripple their allies. When unleashing a healing burst, the twice-blessed soul can spend two extra points (this added cost applies to the limit of points spent on one burst). If they do, the targeted creature gets a chance to escape ongoing enchantments. If the target is under the effect of any ongoing spell which allowed a saving throw to avoid its effects (e.g. charm person), they get to attempt that saving throw again at the same DC; if they pass this new save, the effect ends.

Lightning Strikes Twice (Ex): The twice-blessed soul has large amounts of un-earned power. This power shines through their force of personality. At level 10, the twice-blessed soul gets a +3 inherent bonus to their Charisma score.




Plane of Life
This piece of homebrew is part of the Plane of Life sourcebook, a collection of content about positive energy.

Back to Main Page3.5e HomebrewClassesPrestige Classes

Article BalanceVery High +
Authorqwertyu63 +
Base Attack Bonus ProgressionPoor +
Class AbilityOther +
Class Ability ProgressionOther +
Fortitude Save ProgressionPoor +
Identifier3.5e Prestige Class +
Length10 +
Minimum Level6 +
RatingUndiscussed +
Reflex Save ProgressionPoor +
SkillBluff +, Craft +, Diplomacy +, Gather Information +, Heal +, Knowledge +, Listen +, Search +, Sense Motive +, Spellcraft +, Spot + and Use Magic Device +
Skill Points4 +
SummaryClass that fuses the Mender with the sorcerer +
TitleTwice-Blessed Soul +
Will Save ProgressionGood +