Water (3.5e Sphere)
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Water Sphere[edit]
Water [Elemental, Fiendish]
Prerequisites: Water element (if taken as an Elemental sphere)
Special: You gain the (Water) subtype and a Swim speed equal to your base land speed. If you already have those, your Swim speed improves by 10'
Level – Benefit
- 1 – Grease ([Water] descriptor)
- 3 – Quench
- 5 – Control Water
- 7 – Freedom of Movement
- 9 – Transmute Rock to Mud
- 11 – Acid Fog
- 13 – Telekinetic Sphere
- 15 – Arctic Cloud (as Incendiary Cloud, but cold damage)
- 17 – Summon Elemental Monolith (Water only) (CArc, substitute: Elemental Swarm)
- 19 – Crushing Hand
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Facts about "Water (3.5e Sphere)"
Author | IGTN + |
Elements | Water + |
Identifier | 3.5e Sphere + |
Rating | Undiscussed + |
Special | You gain the (Water) subtype and a Swim speed equal to your base land speed. If you already have those, your Swim speed improves by 10' + |
Spell | Grease ([Water] descriptor) +, Quench +, Control Water +, Freedom of Movement +, Transmute Rock to Mud +, Acid Fog +, Telekinetic Sphere +, Arctic Cloud (as Incendiary Cloud, but cold damage) +, Summon Elemental Monolith (Water only) (CArc, substitute: Elemental Swarm) + and Crushing Hand + |
Title | Water + |
Type | Elemental + and Fiendish + |