Weaponize Bio-Energy (3.5e Feat)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
Weaponize Bio-Energy [Xenotheric] Benefit: You are able to expend bio-energy charges in order to provide ammunition for certain energy-based manufactured weapons. Every weapon compatible with this feat has a minimum HD requirement, denoting the number of HD you must have before you can use your bio-energy to power it. Bio-energy is converted into weaponized energy in one of the following ways, listed in the weapon's individual entry.
- Shots per Charge: A weapon with this property converts one bio-energy charge into a fixed amount of ammunition for the weapon.
- Charges per Shot: A weapon with this property converts a fixed number of bio-energy charges into a single unit of ammunition for the weapon.
- Bio-Energy Drain: Some weapons require a large amount of energy to operate. Such weapons drain bio-energy charges instead of expending them. In such cases, simulating one unit of ammunition usually incurs 1 point of bio-energy drain.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Back to Main Page → 3.5e Homebrew → Sourcebooks → Complete Xeno → Alien Civilizations
Facts about "Weaponize Bio-Energy (3.5e Feat)"
Article Balance | Unquantifiable + |
Author | Sulacu + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | You can use your bio-energy to power energy weapons. + |
Title | Weaponize Bio-Energy + |
Type | Xenotheric + |