Difference between revisions of "Sled Fang (3.5e Maneuver)"
From Dungeons and Dragons Wiki
(Created page with "{{author |author_name=Eiji-kun |date_created=6-12-11 |status=Complete }} <onlyinclude>{{3.5e Maneuver |name=Sled Fang |discipline=Wild Moon |type=Strike |desc= |lvl=2 |prereq=Ne...") |
m (Adding NavBoxes back.) |
||
Line 31: | Line 31: | ||
[[Category:Maneuver]] | [[Category:Maneuver]] | ||
[[Category:Complete Sublime]] | [[Category:Complete Sublime]] | ||
+ | |||
+ | {{Navboxes}} |
Latest revision as of 08:52, 19 September 2012
| |||||||||
Rate this article Discuss this article |
Wild Moon (Strike) | |
Level: | 2 |
---|---|
Prerequisite: | Need one Wild Moon maneuver |
Initiation Action: | Full Round Action |
Range: | See text |
Target: | One Creature |
Duration: | Instantaneous |
You dash behind the vampire who scoffs at your attempts to harm him. "You fool, you ran right by me. You missed." Then he fell apart in two.
You move up to twice your land speed in a straight line, and may make a single attack against a target anywhere along your movement, dealing an extra +3d6 damage. This is a charge attack, gaining you the typical +2 to attack and -2 to AC.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Wild Moon
Eiji-kunv |
---|