Difference between revisions of "Diehard, Grimoire (3.5e Feat)"
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|benefit=Rather than falling unconscious when below 0 HP, you may tap into a deeper strength that allows you to fight on. Extend the number of negative hitpoints you have before you fall unconscious or die by a number equal to one-third your maximum health. When within that range, you may continue fighting as normal, though you are staggered during that time. Rising above 0 HP is the only way to remove the staggered condition. | |benefit=Rather than falling unconscious when below 0 HP, you may tap into a deeper strength that allows you to fight on. Extend the number of negative hitpoints you have before you fall unconscious or die by a number equal to one-third your maximum health. When within that range, you may continue fighting as normal, though you are staggered during that time. Rising above 0 HP is the only way to remove the staggered condition. | ||
− | |example=Narim the Fighter has | + | |example=Narim the Fighter has 90 HP, would become staggered at 0 HP, falls unconscious at -1 HP, and would die at -10 HP. Upon taking this feat, he becomes staggered at 0 HP, falls unconscious at -30 HP, and dies at -40 HP. |
|normal=You fall unconscious at -1 HP and die at -10 HP. | |normal=You fall unconscious at -1 HP and die at -10 HP. | ||
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{{3.5e Feats Breadcrumb}} | {{3.5e Feats Breadcrumb}} | ||
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[[Category:User]] | [[Category:User]] | ||
[[Category:Feat]] | [[Category:Feat]] | ||
[[Category:Grimoire]] | [[Category:Grimoire]] | ||
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Latest revision as of 20:13, 22 April 2014
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Diehard, Grimoire [Fighter]
Prerequisites: BAB +1Benefit: Rather than falling unconscious when below 0 HP, you may tap into a deeper strength that allows you to fight on. Extend the number of negative hitpoints you have before you fall unconscious or die by a number equal to one-third your maximum health. When within that range, you may continue fighting as normal, though you are staggered during that time. Rising above 0 HP is the only way to remove the staggered condition.
Example: Narim the Fighter has 90 HP, would become staggered at 0 HP, falls unconscious at -1 HP, and would die at -10 HP. Upon taking this feat, he becomes staggered at 0 HP, falls unconscious at -30 HP, and dies at -40 HP.Normal: You fall unconscious at -1 HP and die at -10 HP.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Ghostwheelv |
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Article Balance | High + |
Author | Ghostwheel + |
Identifier | 3.5e Feat + |
Prerequisite | BAB +1 + |
Rated By | Foxwarrior + |
Rating | Rating Pending + |
Summary | You continue fighting after taking enough punishment that would make most of your peers fall, though at lowered strength. + |
Title | Diehard, Grimoire + |
Type | Fighter + |