Diehard, Grimoire (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Ghostwheel (talk)
Date Created: March 19, 2012
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
 Ratings for this homebrew:
Average:
NA
/ 4

 0 users favored it (4/4).
 1 users liked it (3/4).
 0 were neutral on it (2/4).
 0 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article


Diehard, Grimoire [Fighter] Prerequisites: BAB +1Benefit: Rather than falling unconscious when below 0 HP, you may tap into a deeper strength that allows you to fight on. Extend the number of negative hitpoints you have before you fall unconscious or die by a number equal to one-third your maximum health. When within that range, you may continue fighting as normal, though you are staggered during that time. Rising above 0 HP is the only way to remove the staggered condition. Example: Narim the Fighter has 90 HP, would become staggered at 0 HP, falls unconscious at -1 HP, and would die at -10 HP. Upon taking this feat, he becomes staggered at 0 HP, falls unconscious at -30 HP, and dies at -40 HP.Normal: You fall unconscious at -1 HP and die at -10 HP.



Back to Main Page3.5e HomebrewCharacter OptionsFeats


Ghostwheel's Homebrew (296 Articles)
Ghostwheelv
Article BalanceHigh +
AuthorGhostwheel +
Identifier3.5e Feat +
PrerequisiteBAB +1 +
Rated ByFoxwarrior +
RatingRating Pending +
SummaryYou continue fighting after taking enough punishment that would make most of your peers fall, though at lowered strength. +
TitleDiehard, Grimoire +
TypeFighter +