Difference between revisions of "Instant Hypothermia (3.5e Spell)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
 
(2 intermediate revisions by the same user not shown)
Line 20: Line 20:
 
|save=[[Fortitude]] Half
 
|save=[[Fortitude]] Half
 
|sr=Yes
 
|sr=Yes
|summary=
+
|summary=You cause a creature to freeze to death instantly.
 
}}
 
}}
  
This spell cause a terrible frost to overcome the body of your target, dealing cold damage equal to it maximum hit point. Then at the end of each of it turn it take 2 points of cold damage. The damage can be stopped by warming up a creature by exposing them to heat enough to melt ice.</onlyinclude>
+
This spell cause a terrible frost to overcome the body of your target, dealing cold damage equal to it maximum hit point. Then at the end of each of it turn it take 2 points of cold damage. The damage can be stopped by warming up a creature by exposing them to heat, which end the effect in an amount of time depending on the heat level of the exposure:
 +
 
 +
{| cellspacing="0" cellpadding="0" class="zebra d20" style="text-align: left;"
 +
|+ Table: Hypothermia Clearing Time
 +
! Heat Level || Example || Recovery Time
 +
|-
 +
| Moderate || Temperate Climate or Under a Blanket || 1 Minute
 +
|-
 +
| Warm || Tropical Climate  or Holding a Torch || 5 Rounds
 +
|-
 +
| Hot || Desert Climate or Next to a Campfire || 2 Rounds
 +
|-
 +
| Very Hot || Desert Noon or Next to a Bonfire || 1 Round
 +
|-
 +
| Extreme || Inside a Volcano or Elemental Plane of Fire || Instantaneous
 +
|}</onlyinclude>
  
  

Latest revision as of 19:06, 6 February 2018

Homebrew.png
Author: Leziad (talk)
Date Created: 21st December 2017
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUnrated.png
Rate this article
Discuss this article


Instant Hypothermia
Evocation [Cold]
Level: Cleric 7, Druid 7, Shugenja (Water) 7, Wu Jen (Water) 7
Components: V, S
Casting time: 1 Standard Action
Range: Touch
Target: One Creature
Duration: Instantaneous
Saving Throw: Fortitude Half
Spell Resistance: Yes

This spell cause a terrible frost to overcome the body of your target, dealing cold damage equal to it maximum hit point. Then at the end of each of it turn it take 2 points of cold damage. The damage can be stopped by warming up a creature by exposing them to heat, which end the effect in an amount of time depending on the heat level of the exposure:

Table: Hypothermia Clearing Time
Heat Level Example Recovery Time
Moderate Temperate Climate or Under a Blanket 1 Minute
Warm Tropical Climate or Holding a Torch 5 Rounds
Hot Desert Climate or Next to a Campfire 2 Rounds
Very Hot Desert Noon or Next to a Bonfire 1 Round
Extreme Inside a Volcano or Elemental Plane of Fire Instantaneous



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsShugenja
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsWu Jen

Leziad's Homebrew (4521 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
ComponentV + and S +
DescriptorCold +
Identifier3.5e Spell +
LevelCleric 7 +, Druid 7 +, Shugenja (Water) 7 + and Wu Jen (Water) 7 +
RangeTouch +
RatingUnrated +
SchoolEvocation +
SummaryYou cause a creature to freeze to death instantly. +
TitleInstant Hypothermia +