Difference between revisions of "Dancing Swordsman (3.5e Feat)"

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|skill4=You gain a +4 Dodge bonus to AC against Attacks of Opportunity.
 
|skill4=You gain a +4 Dodge bonus to AC against Attacks of Opportunity.
 
|skill9=Any time you successfully hit an enemy with a Light or Finesse weapon, you may take a 5' step (this counts towards your movement for the round).
 
|skill9=Any time you successfully hit an enemy with a Light or Finesse weapon, you may take a 5' step (this counts towards your movement for the round).
|skill14=When successfully tumbling to avoid an attack of opportunity, the target is flat-footed to your next attack this turn.
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|skill14=When successfully tumbling to past an enemy to avoid an attack of opportunity, they are flat-footed to your next attack this turn.
 
|skill19=Once per round, after an enemy misses you with an attack you can make an Attack of Opportunity against them.
 
|skill19=Once per round, after an enemy misses you with an attack you can make an Attack of Opportunity against them.
  
 
This counts as Dodge and Mobility for any requirements.
 
This counts as Dodge and Mobility for any requirements.
 
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Revision as of 22:24, 11 October 2018

Homebrew.png
Author: Deryago (talk)
Date Created: 11th October 2018
Status: Testing
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
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Dancing Swordsman [Combat, Skill] Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. Benefits: This is a skill feat that scales with your ranks in Perform (Dance).

  • 0 ranks: Whilst wearing light or no armor, gain +1 AC as a dodge bonus.
  • 4 ranks: You gain a +4 Dodge bonus to AC against Attacks of Opportunity.
  • 9 ranks: Any time you successfully hit an enemy with a Light or Finesse weapon, you may take a 5' step (this counts towards your movement for the round).
  • 14 ranks: When successfully tumbling to past an enemy to avoid an attack of opportunity, they are flat-footed to your next attack this turn.
  • 19 ranks: Once per round, after an enemy misses you with an attack you can make an Attack of Opportunity against them.

This counts as Dodge and Mobility for any requirements.

Article BalanceHigh +
AuthorDeryago +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SkillPerform (Dance) +
SummaryDance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. +
TitleDancing Swordsman +
TypeCombat + and Skill +