Difference between revisions of "Dancing Swordsman (3.5e Feat)"

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|skill4=Whenever an enemy targets you as part of an Attack of Opportunity you can make a Feint attempt in response. If the Feint is successful, it applies as normal, and their attack misses.
 
|skill4=Whenever an enemy targets you as part of an Attack of Opportunity you can make a Feint attempt in response. If the Feint is successful, it applies as normal, and their attack misses.
 
|skill9=Any time you successfully hit a target that has been denied their dexterity bonus to AC, you can move up to 10 feet. Alternatively you can extend the effects of Feint to your next attack.
 
|skill9=Any time you successfully hit a target that has been denied their dexterity bonus to AC, you can move up to 10 feet. Alternatively you can extend the effects of Feint to your next attack.
|skill14=When an enemy makes a 5ft step, you can make a 5ft step to follow them.  
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|skill14=When an enemy in your threat range makes a 5ft step, you can make a 5ft step to follow them.  
 
|skill19=When an enemy attacks an ally while within your reach, it provokes an Attack of Opportunity from you.
 
|skill19=When an enemy attacks an ally while within your reach, it provokes an Attack of Opportunity from you.
 
This cannot be combined with Mobility and counts as Mobility for any prerequisites.
 
This cannot be combined with Mobility and counts as Mobility for any prerequisites.
 
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Revision as of 11:47, 12 October 2018

Homebrew.png
Author: Deryago (talk)
Date Created: 11th October 2018
Status: Testing
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
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Dancing Swordsman [Combat, Skill] Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. Benefits: This is a skill feat that scales with your ranks in Perform (Dance).

  • 0 ranks: You can use Perform (Dance) to Feint and can Feint as a swift action. You can draw and sheathe your weapon as part of any attack made against a target denied their dexterity bonus to AC.
  • 4 ranks: Whenever an enemy targets you as part of an Attack of Opportunity you can make a Feint attempt in response. If the Feint is successful, it applies as normal, and their attack misses.
  • 9 ranks: Any time you successfully hit a target that has been denied their dexterity bonus to AC, you can move up to 10 feet. Alternatively you can extend the effects of Feint to your next attack.
  • 14 ranks: When an enemy in your threat range makes a 5ft step, you can make a 5ft step to follow them.
  • 19 ranks: When an enemy attacks an ally while within your reach, it provokes an Attack of Opportunity from you.

This cannot be combined with Mobility and counts as Mobility for any prerequisites.

Article BalanceHigh +
AuthorDeryago +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SkillPerform (Dance) +
SummaryDance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. +
TitleDancing Swordsman +
TypeCombat + and Skill +