Difference between revisions of "Dancing Swordsman (3.5e Feat)"

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|summary=Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman.
 
|summary=Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman.
 
|skill=Perform (Dance)
 
|skill=Perform (Dance)
|skill0=You can use Perform (Dance) to Feint and can Feint as a swift action. Any exotic weapon you're proficient in that is designed for performance or dance can be used with any class abilities that require a specific type of weapon.
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|skill0=You can use Perform (Dance) to Feint and can Feint as a swift action. Any bladed weapon you're proficient in that is designed for performance or dance can be used with any class abilities that require a specific type of weapon.
 
|skill4=Whenever an enemy targets you as part of an Attack of Opportunity you can make a Feint attempt in response. If the Feint is successful, it applies as normal, and their attack misses.
 
|skill4=Whenever an enemy targets you as part of an Attack of Opportunity you can make a Feint attempt in response. If the Feint is successful, it applies as normal, and their attack misses.
|skill9=Any time you successfully hit a target that has been denied their dexterity bonus to AC, you can move up to 10 feet. Alternatively you can extend the effects of Feint to your next attack.
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|skill9=While using a bladed dancing weapon you provide flanking to any ally targeting an enemy in your reach. You gain a +2 bonus on combat maneuvers against any enemy that is denied its dexterity bonus.
|skill14=When an enemy in your threat range makes a 5ft step, you can make a 5ft step to follow them.  
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|skill14=Each time you hit an enemy that has been denied its dexterity bonus you can move up to 10ft.
 
|skill19=When an enemy attacks an ally while within your reach, it provokes an Attack of Opportunity from you.
 
|skill19=When an enemy attacks an ally while within your reach, it provokes an Attack of Opportunity from you.
 
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Revision as of 01:32, 13 October 2018

Homebrew.png
Author: Deryago (talk)
Date Created: 11th October 2018
Status: Testing
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
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Dancing Swordsman [Combat, Style, Skill] Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. Benefits: This is a skill feat that scales with your ranks in Perform (Dance).

  • 0 ranks: You can use Perform (Dance) to Feint and can Feint as a swift action. Any bladed weapon you're proficient in that is designed for performance or dance can be used with any class abilities that require a specific type of weapon.
  • 4 ranks: Whenever an enemy targets you as part of an Attack of Opportunity you can make a Feint attempt in response. If the Feint is successful, it applies as normal, and their attack misses.
  • 9 ranks: While using a bladed dancing weapon you provide flanking to any ally targeting an enemy in your reach. You gain a +2 bonus on combat maneuvers against any enemy that is denied its dexterity bonus.
  • 14 ranks: Each time you hit an enemy that has been denied its dexterity bonus you can move up to 10ft.
  • 19 ranks: When an enemy attacks an ally while within your reach, it provokes an Attack of Opportunity from you.

Article BalanceHigh +
AuthorDeryago +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SkillPerform (Dance) +
SummaryDance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. +
TitleDancing Swordsman +
TypeCombat +, Style + and Skill +