Difference between revisions of "Magic Missile Sentry (3.5e Spell)"

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(Created page with "{{author |author_name=Eiji-kun |date_created=8-6-14 |status=Complete |balance=High }} <onlyinclude>{{3.5e Spell |name=Magic Missile Sentry |school=Evocation |subschool= |desc...")
 
m (Sandboxing of Viewtiful Monarch.)
 
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|subschool=
 
|subschool=
 
|desc=Force
 
|desc=Force
|lvl=Sorcerer/Wizard 4
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|lvl=Ki Master 4, Sorcerer/Wizard 4
 
|comp=V, S, M
 
|comp=V, S, M
|casttime=1 round
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|casttime=1 standard action
 
|range=0 ft
 
|range=0 ft
 
|dur=10 minute/level (D)
 
|dur=10 minute/level (D)
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|save=None
 
|save=None
 
|sr=See text
 
|sr=See text
|summary=Create a glowing sentry which fires ''[[SRD:Magic Missile|magic missile]]'' spells in your steed.
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|summary=Create a glowing sentry which fires ''[[SRD:Magic Missile|magic missile]]'' spells in your stead.
 
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}}
  
 
''Sentry here!  ...abjurer's dispellin' mah sentry!''
 
''Sentry here!  ...abjurer's dispellin' mah sentry!''
  
You create a glowing sphere of magic which floats in place and fires ''[[SRD:Magic Missile|magic missile]]'' spells in your steed.  It casts ''[[SRD:Magic Missile|magic missile]]'' at your caster level -2 from its position, and fires all missiles at the closest enemy each round.  It has its own spot and listen checks (with a bonus equal to your caster level), darkvision 60 ft, low-light vision, and may be fooled by illusions.  It can be directed to fire at a specific target as a move action.  It cannot be damaged, but it may be dispelled.
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You create a glowing sphere of magic which floats in place and fires ''[[SRD:Magic Missile|magic missile]]'' spells in your stead.  It casts ''[[SRD:Magic Missile|magic missile]]'' at your caster level &minus;2 from its position, and fires all missiles at the closest enemy each round.  It has its own spot and listen checks (with a bonus equal to your caster level), darkvision 60 ft, low-light vision, and may be fooled by illusions.  It can be directed to fire at a specific target as a move action.  It cannot be damaged, but it may be dispelled.
  
A caster who is adjutant to one of his sentries may use a move action to give it an additional missile this round, even if it is over five missiles.  Thus a caster level 11th ''magic missile sentry'' can fire up to 7 missiles if the caster uses two move actions to boost it.
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A caster who is adjacent to one of his sentries may use a move action to give it an additional missile this round, even if it is over five missiles.  Thus a caster level 11th ''magic missile sentry'' can fire up to 7 missiles if the caster uses two move actions to boost it.
  
 
''Material Component:''  A small wooden replica of a turret.
 
''Material Component:''  A small wooden replica of a turret.
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{{3.5e Ki Master Spells Breadcrumb}}<br/>
 
{{3.5e Sorcerer/Wizard Spells Breadcrumb}}
 
{{3.5e Sorcerer/Wizard Spells Breadcrumb}}
 
[[Category:3.5e]]
 
[[Category:3.5e]]

Latest revision as of 00:01, 19 April 2019

Homebrew.png
Author: Eiji-kun (talk)
Date Created: 8-6-14
Status: Complete
Editing: Clarity edits only please
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Magic Missile Sentry
Evocation [Force]
Level: Ki Master 4, Sorcerer/Wizard 4
Components: V, S, M
Casting time: 1 standard action
Range: 0 ft
Effect: One magic missile sentry
Duration: 10 minute/level (D)
Saving Throw: None
Spell Resistance: See text

Sentry here! ...abjurer's dispellin' mah sentry!

You create a glowing sphere of magic which floats in place and fires magic missile spells in your stead. It casts magic missile at your caster level −2 from its position, and fires all missiles at the closest enemy each round. It has its own spot and listen checks (with a bonus equal to your caster level), darkvision 60 ft, low-light vision, and may be fooled by illusions. It can be directed to fire at a specific target as a move action. It cannot be damaged, but it may be dispelled.

A caster who is adjacent to one of his sentries may use a move action to give it an additional missile this round, even if it is over five missiles. Thus a caster level 11th magic missile sentry can fire up to 7 missiles if the caster uses two move actions to boost it.

Material Component: A small wooden replica of a turret.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsKi Master
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Eiji-kun's Homebrew (5645 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
ComponentV +, S + and M +
DescriptorForce +
Identifier3.5e Spell +
LevelKi Master 4 + and Sorcerer/Wizard 4 +
RangeOther +
Rated ByLuigifan18 +
RatingRating Pending +
SchoolEvocation +
SummaryCreate a glowing sentry which fires magic missile spells in your stead. +
TitleMagic Missile Sentry +