Difference between revisions of "Simple Skeleton (3.5e Template)"

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== Skeleton race 3.5e ==
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== Simple Skeleton ==
  
[[Summary::A skeleton template.]]
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[[Summary::A simplified version of the skeleton template, designed for quick applications on the fly.]]
  
 
=== Creating a Simple Skeleton ===
 
=== Creating a Simple Skeleton ===
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==== Hit Dice ====
 
==== Hit Dice ====
  
The skeleton retains the same HD, but they become d12s.
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The skeleton retains the same HD, but they become d12s.  They lose all class features.
  
 
==== Speed ====
 
==== Speed ====
  
 
Winged skeletons can’t use their wings to fly. If the base creature flew magically, so can the skeleton.
 
Winged skeletons can’t use their wings to fly. If the base creature flew magically, so can the skeleton.
 
==== immunities ====
 
 
a skeleton is immune to slashing, piercing, fire, poison, famine, electric, suffocation, heat and cold,
 
  
 
==== Armor Class ====
 
==== Armor Class ====
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A skeleton loses most special qualities of the base creature. It retains any extraordinary special qualities that improve its melee or [[SRD:Ranged Attack|ranged attacks]]. A zombie gains the following special quality.
 
A skeleton loses most special qualities of the base creature. It retains any extraordinary special qualities that improve its melee or [[SRD:Ranged Attack|ranged attacks]]. A zombie gains the following special quality.
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''Immunity to Cold ([[SRD:Ex|Ex]]):'' Skeletons are not affected by cold.
  
 
''[[SRD:Damage Reduction|Damage Reduction]] 5/Bludgeoning ([[SRD:Ex|Ex]]):'' Skeletons lack flesh or internal organs.
 
''[[SRD:Damage Reduction|Damage Reduction]] 5/Bludgeoning ([[SRD:Ex|Ex]]):'' Skeletons lack flesh or internal organs.
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==== Abilities ====
 
==== Abilities ====
  
A skeleton’s [[SRD:Dexterity|Dexterity]] increases by +2 and [[SRD:Constitution|Consitution]] +2.
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A skeleton’s [[SRD:Dexterity|Dexterity]] increases by +2, it has no [[SRD:Constitution|Consitution]] or [[SRD:Intelligence|Intelligence]] score.
  
 
==== Skills ====
 
==== Skills ====
  
 
A skeleton has no skills.
 
A skeleton has no skills.
 
==== magic ====
 
 
a skeleton will retain its magic abilities and be able to strengthen them like a normal magic user only necrotic magic is changed as it no longer takes materials but instead does damage equal to the spells level.
 
  
 
==== Feats ====
 
==== Feats ====

Latest revision as of 22:09, 11 May 2019

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Author: Eiji-kun (talk)
Date Created: 8-6-17
Status: Complete
Editing: Clarity edits only please
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Simple Skeleton[edit]

A simplified version of the skeleton template, designed for quick applications on the fly.

Creating a Simple Skeleton[edit]

Simple skeleton is an acquired template that can be added to any corporeal creature (other than an undead) that has a skeletal system (referred to hereafter as the base creature).

Size and Type[edit]

The creature's type changed to Undead. Do not change BAB or saves.

Hit Dice[edit]

The skeleton retains the same HD, but they become d12s. They lose all class features.

Speed[edit]

Winged skeletons can’t use their wings to fly. If the base creature flew magically, so can the skeleton.

Armor Class[edit]

Natural armor bonus changes to a number based on the skeleton’s size:

Tiny or smaller +0
Small +1
Medium or Large +2
Huge +3
Gargantuan +6
Colossal +10

Attack[edit]

A skeleton retains all the natural weapons, manufactured weapon attacks, and weapon proficiencies of the base creature, except for attacks that can’t work without flesh. A creature with hands gains one claw attack per hand; the skeleton can strike with each of its claw attacks at its full attack bonus.

Diminutive or Fine 1
Tiny 1d2
Small 1d3
Medium 1d4
Large 1d6
Huge 1d8
Gargantuan 2d6
Colossal 2d8

Special Attacks[edit]

A skeleton retains none of the base creature’s special attacks.

Special Qualities[edit]

A skeleton loses most special qualities of the base creature. It retains any extraordinary special qualities that improve its melee or ranged attacks. A zombie gains the following special quality.

Immunity to Cold (Ex): Skeletons are not affected by cold.

Damage Reduction 5/Bludgeoning (Ex): Skeletons lack flesh or internal organs.

Abilities[edit]

A skeleton’s Dexterity increases by +2, it has no Consitution or Intelligence score.

Skills[edit]

A skeleton has no skills.

Feats[edit]

A skeleton has no feats.

Environment[edit]

Any.

Organization[edit]

Any.

Challenge Rating[edit]

Depends on Hit Dice, as follows:

Hit Dice Challenge Rating
1/2 1/6
1 1/3
2–3 1
4–5 2
6–7 3
8–9 4
10–11 5
12–14 6
15–17 7
18–20 8


Treasure[edit]

None.

Alignment[edit]

Always True Neutral or Neutral Evil, depending if you are playing with fire or not.

Advancement[edit]

As base creature (or — if the base creature advances by character class).

Level Adjustment[edit]



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Eiji-kun's Homebrew (5657 Articles)
Eiji-kunv
AuthorEiji-kun +
Identifier3.5e Template +
Level Adjustment+
RatingUndiscussed +
SummaryA simplified version of the skeleton template, designed for quick applications on the fly. +
TitleSimple Skeleton +
TypeUndead +