Difference between revisions of "Detect Status (3.5e Power)"

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|disc=Clairsentience
 
|disc=Clairsentience
 
|desc=
 
|desc=
|lvl=Egotist 2, Psychic Warrior 2, Wildknife 1
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|lvl=Egoist 2, Seer 2, Psychic Warrior 2, Psyblade 1
 
|disp=Mental
 
|disp=Mental
 
|time=1 standard action
 
|time=1 standard action
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|save=Will negates (harmless)
 
|save=Will negates (harmless)
 
|pr=No
 
|pr=No
|pp=Egotist/Psychic Warrior 3, Wildknife 1
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|pp=Egotist/Seer/Psychic Warrior 3, Psyblade 1
|summary=Detect HP of allies and enemies in a small area. With investment will also show conditions.}}
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|summary=Highlight allies and enemies that are below 30% HP in a small area. With investment, will also show conditions.}}
 
This highlights all creatures (allies and enemies) below 30% HP (with a very minor reddish glow). This does not show exact HP, only that they are below 30%. Concealment and invisibility still hides creatures (this only shows what the manifester can normally see). Should a creature's HP rise to 30% or above during the duration of the power, this power will no longer highlight them.</onlyinclude>
 
This highlights all creatures (allies and enemies) below 30% HP (with a very minor reddish glow). This does not show exact HP, only that they are below 30%. Concealment and invisibility still hides creatures (this only shows what the manifester can normally see). Should a creature's HP rise to 30% or above during the duration of the power, this power will no longer highlight them.</onlyinclude>
  
 
'''Augment:''' You can augment this power in one or more of the following ways.
 
'''Augment:''' You can augment this power in one or more of the following ways.
#If you spend 2 extra power points, informs the manifester of the three strongest negative conditions in area and who/what has them. This only informs of ally conditions. This will tell who/what is [[SRD:Dying|dying]], [[SRD:Disease|diseased]], [[SRD:Poison|poisoned]], ability damaged, [[SRD:Nauseated|nauseated]], [[SRD:Unconscious|unconscious]], [[SRD:Exhausted|exhausted]], stunned, panicked, confused, sickened, fatigued, then any other condition. The above list is in order of power hierarchy. For example it would show all allies who are dying, diseased and poisoned; if no one is one (or any) of those it would continue down the list.
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#If you spend 2 extra power points (5 total (3 if Psyblade)), informs the manifester of any negative conditions affecting allies in the area and who/what has them. This only informs of ally conditions. This will tell who/what is [[SRD:Dying|dying]], [[SRD:Disease|diseased]], [[SRD:Poison|poisoned]], ability damaged, [[SRD:Nauseated|nauseated]], [[SRD:Unconscious|unconscious]], [[SRD:Exhausted|exhausted]], stunned, panicked, confused, sickened, fatigued, or the like.
#If you spend 4 extra power points, can detect enemy conditions.
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#If you spend 4 extra power points (7 total (5 if Psyblade)), can detect enemy conditions (as above).
 
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{{3.5e Psion/Wilder Powers Breadcrumb}}<br/>
 
{{3.5e Psion/Wilder Powers Breadcrumb}}<br/>
 
{{3.5e Psychic Warrior Powers Breadcrumb}}<br/>
 
{{3.5e Psychic Warrior Powers Breadcrumb}}<br/>
{{3.5e Wildknife Powers Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Power]]
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{{3.5e Psyblade Powers Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Power]]
 
{{Navboxes}}
 
{{Navboxes}}

Latest revision as of 15:03, 27 June 2019

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Author: Franken Kesey (talk)
Date Created: 06/26/19
Status: Fin
Editing: Clarity edits only please
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Detect Status
Clairsentience
Level: Egoist 2, Seer 2, Psychic Warrior 2, Psyblade 1, , ,
Display: Mental
Manifesting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Area: Cone-shaped emanation
Duration: 10min./level
Saving Throw: Will negates (harmless)
Power Resistance: No
Power Points: Egotist/Seer/Psychic Warrior 3, Psyblade 1

This highlights all creatures (allies and enemies) below 30% HP (with a very minor reddish glow). This does not show exact HP, only that they are below 30%. Concealment and invisibility still hides creatures (this only shows what the manifester can normally see). Should a creature's HP rise to 30% or above during the duration of the power, this power will no longer highlight them.

Augment: You can augment this power in one or more of the following ways.

  1. If you spend 2 extra power points (5 total (3 if Psyblade)), informs the manifester of any negative conditions affecting allies in the area and who/what has them. This only informs of ally conditions. This will tell who/what is dying, diseased, poisoned, ability damaged, nauseated, unconscious, exhausted, stunned, panicked, confused, sickened, fatigued, or the like.
  2. If you spend 4 extra power points (7 total (5 if Psyblade)), can detect enemy conditions (as above).

Back to Main Page3.5e HomebrewClass Ability ComponentsPowersPsion/Wilder
Back to Main Page3.5e HomebrewClass Ability ComponentsPowersPsychic Warrior
Back to Main Page3.5e HomebrewClass Ability ComponentsPowersPsyblade

Franken Kesey's Homebrew (123 Articles)
Franken Keseyv
Article BalanceHigh +
AuthorFranken Kesey +
DisciplineClairsentience +
Identifier3.5e Power +
LevelEgoist 2 +, Seer 2 +, Psychic Warrior 2 + and Psyblade 1 +
RatingUnrated +
SummaryHighlight allies and enemies that are below 30% HP in a small area. With investment, will also show conditions. +
TitleDetect Status +