Difference between revisions of "Baleful Polyray (3.5e Spell)"

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(It turn people into objects so I am not sure for the animal tag.But I can see the curse tag on it.)
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Upon completing this spell, caster fire a small purple ray from her finger, the creature struck by the ray must succeed a [[Fortitude]] save or transform into a small or smaller [[SRD:Animal Type|animal]] (or vermin) of no more than 1 [[SRD:Hit Dice|HD]] (such as a [[SRD:Dog|dog]], [[SRD:Lizard|lizard]], [[SRD:Monkey|monkey]], or [[SRD:Toad|toad]]) or into a tiny [[SRD:Animated Object|animated object]], the form taken is chosen when the spell is cast.
 
Upon completing this spell, caster fire a small purple ray from her finger, the creature struck by the ray must succeed a [[Fortitude]] save or transform into a small or smaller [[SRD:Animal Type|animal]] (or vermin) of no more than 1 [[SRD:Hit Dice|HD]] (such as a [[SRD:Dog|dog]], [[SRD:Lizard|lizard]], [[SRD:Monkey|monkey]], or [[SRD:Toad|toad]]) or into a tiny [[SRD:Animated Object|animated object]], the form taken is chosen when the spell is cast.
  
The subject takes on all the statistics and special abilities of an average member of the new form in place of its own, it however retain it own mind (alignment, mental ability scores, languages and such) but otherwise lose all of it abilities. After 24 consecutive hours in this form, the target must make a [[Will]] save or become a regular animal or object, the curse may still be removed allowing them to return to their former self.
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The subject takes on all the statistics and special abilities of an average member of the new form in place of its own, it however retain it own mind (alignment, mental ability scores, languages and such) but otherwise lose all of it abilities. If the target is slain or broken (in the case of an object) it does not revert to it original form. After 24 consecutive hours in this form, the target must make a [[Will]] save or become a regular animal or object, the curse may still be removed allowing them to return to their former self.
  
A [[SRD:Break Enchantment|''break enchantment'']] or [[SRD:Remove Curse|''remove curse'']] spell immediately end the effect and return the creature to it true form, otherwise the effect may be dispelled as normal.
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A [[SRD:Break Enchantment|''break enchantment'']] or [[SRD:Remove Curse|''remove curse'']] spell immediately end the effect and return the creature to it true form, otherwise the effect may be dispelled as normal.  
  
 
[[SRD:Incorporeal Subtype|Incorporeal]] or [[SRD:Gaseous Form|gaseous]] creatures are immune to ''baleful polymorph'', and a creature with the [[SRD:Shapechanger Subtype|shapechanger]] subtype (such as a [[SRD:Lycanthrope|lycanthrope]] or a [[SRD:Doppelganger|doppelganger]]) can revert to its natural form as a [[SRD:Standard Actions|standard action]] (which ends the spell’s effect)
 
[[SRD:Incorporeal Subtype|Incorporeal]] or [[SRD:Gaseous Form|gaseous]] creatures are immune to ''baleful polymorph'', and a creature with the [[SRD:Shapechanger Subtype|shapechanger]] subtype (such as a [[SRD:Lycanthrope|lycanthrope]] or a [[SRD:Doppelganger|doppelganger]]) can revert to its natural form as a [[SRD:Standard Actions|standard action]] (which ends the spell’s effect)

Revision as of 02:43, 23 January 2020

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Author: Leziad (talk)
Date Created: 16th November 2018
Status: Finished
Editing: Clarity edits only please
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This is meant as a homebrew replacement for the baleful polymorph spell.


Baleful Polymorph
Transmutation [Curse]
Level: Druid 5, Patron Witch 5, Sorcerer/Wizard 5
Components: V, S
Casting time: 1 Standard Action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Ray
Duration: Permanent
Saving Throw: Fortitude Negate, Will Partial (See text)
Spell Resistance: Yes

It was but with a twitch of the finger, that the witch turned the knight into a badger.

Upon completing this spell, caster fire a small purple ray from her finger, the creature struck by the ray must succeed a Fortitude save or transform into a small or smaller animal (or vermin) of no more than 1 HD (such as a dog, lizard, monkey, or toad) or into a tiny animated object, the form taken is chosen when the spell is cast.

The subject takes on all the statistics and special abilities of an average member of the new form in place of its own, it however retain it own mind (alignment, mental ability scores, languages and such) but otherwise lose all of it abilities. If the target is slain or broken (in the case of an object) it does not revert to it original form. After 24 consecutive hours in this form, the target must make a Will save or become a regular animal or object, the curse may still be removed allowing them to return to their former self.

A break enchantment or remove curse spell immediately end the effect and return the creature to it true form, otherwise the effect may be dispelled as normal.

Incorporeal or gaseous creatures are immune to baleful polymorph, and a creature with the shapechanger subtype (such as a lycanthrope or a doppelganger) can revert to its natural form as a standard action (which ends the spell’s effect)



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
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Leziad's Homebrew (4518 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
ComponentV + and S +
DescriptorCurse +
Identifier3.5e Spell +
LevelDruid 5 +, Patron Witch 5 + and Sorcerer/Wizard 5 +
RangeClose +
RatingUnrated +
SchoolTransmutation +
SummaryA variant of the Baleful Polymorph spell. +
TitleBaleful Polyray +