Difference between revisions of "Heavy Kick (3.5e Feat)"

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(I thought classes that didn't explicitly focus on unarmed attacks couldn't kick effectively at all. Kicking is pretty much the exclusive province of monks, Viewtiful Warriors, and other classes that specialize in unarmed attacks. Weird, but true.)
m (Leziad moved page Kickmaster (3.5e Feat) to Heavy Kick (3.5e Feat) without leaving a redirect)
 
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|author_name=Leziad
 
|author_name=Leziad
 
|date_created=12th October 2015
 
|date_created=12th October 2015
|status=Finished
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|status=Complete
 
|balance=Moderate
 
|balance=Moderate
 
}}
 
}}
  
 
<onlyinclude>{{3.5e Feat
 
<onlyinclude>{{3.5e Feat
|name=Kickmaster
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|name=Heavy Kick
 
|types=Fighter
 
|types=Fighter
|summary=You kick real good.
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|summary=You can perform a heavy, devastating kick when making an unarmed strike.
 
|prereqs=<!-- All prerequisites, including feats -->
 
|prereqs=<!-- All prerequisites, including feats -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=Whenever you make an unarmed attack, you may declare it is a kick. A kick counts as a two-handed weapon for the purpose of [[SRD:Power Attack|Power Attack]] and damage (if it already counts as a two-handed weapon, you instead add double your Strength modifier to damage instead of 1.5). When making a [[SRD:Bull Rush|bull rush]] with a kick, you gain a +5 bonus on your [[strength]] check.
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|benefit=Once per round, you may perform an 'heavy kick' unarmed strike. This unarmed strike deals damage as if it was one size category larger, counts a two-handed weapon for the purpose of [[SRD:Power Attack|Power Attack]] and damage calculation. When making a [[SRD:Trip|trip]] attempt or [[SRD:Bull Rush|bull rush]] with a 'heavy kick', you gain a +4 bonus on your [[Strength]] check and deal your [[Strength]] modifier in non-lethal damage if you are successful.
  
On the other side, kicks cannot benefit from any arm weapons, like a [[Battlefist (3.5e Equipment)|battlefist]].  
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On the other hand, a heavy kick cannot benefit from any fist weapons, like a [[Battlefist (3.5e Equipment)|battlefist]] and count as one-handed weapon for the purpose of [[SRD:Two-Weapon Fighting|Two-Weapon Fighting]] instead of a light weapon.  
|normal=Kicking has no special benefits, and characters without Unarmed Mastery (monk, Viewtiful Warrior, Way of the Walker, etc.) cannot effectively make unarmed attacks with their legs at all, preventing them from making unarmed strikes if their hands are full.
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|normal=
 
|special=
 
|special=
 
}}</onlyinclude>
 
}}</onlyinclude>

Latest revision as of 21:40, 12 October 2020

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Author: Leziad (talk)
Date Created: 12th October 2015
Status: Complete
Editing: Clarity edits only please
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Heavy Kick [Fighter] Benefit: Once per round, you may perform an 'heavy kick' unarmed strike. This unarmed strike deals damage as if it was one size category larger, counts a two-handed weapon for the purpose of Power Attack and damage calculation. When making a trip attempt or bull rush with a 'heavy kick', you gain a +4 bonus on your Strength check and deal your Strength modifier in non-lethal damage if you are successful.

On the other hand, a heavy kick cannot benefit from any fist weapons, like a battlefist and count as one-handed weapon for the purpose of Two-Weapon Fighting instead of a light weapon.



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Leziad's Homebrew (4523 Articles)
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Article BalanceModerate +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteNone +
Rated ByLuigifan18 +
RatingRating Pending +
SummaryYou can perform a heavy, devastating kick when making an unarmed strike. +
TitleHeavy Kick +
TypeFighter +