Difference between revisions of "Saint's Helper (3.5e Alternate Class Feature)"

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(Created page with " {{author |author_name=Zhenra-Khal |date_created=12/12/2018 |status= In Progress. <!--Checking it twice. Must determine if naughty or nice.--> }} {{3.5e Alternate Class Featu...")
 
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'''{{Anchor|Invocations}}:''' You choose your Invocations from a different list than other Warlocks. More to come on this one.
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'''{{Anchor|Invocations}}:''' You choose your Invocations from their own invocation list, found [[3.5e Saint's Helper Invocations | here]].
  
 
'''{{Anchor|Skills}}:''' Increase skill points per level to 4 + Int mod. Add Diplomacy, Heal, Handle Animal, Ride and Survival. Remove Intimidate.
 
'''{{Anchor|Skills}}:''' Increase skill points per level to 4 + Int mod. Add Diplomacy, Heal, Handle Animal, Ride and Survival. Remove Intimidate.
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'''{{Anchor|Snowball}} {{Sp}}:''' This replaces Eldritch Blast, but deals the same amount of damage and functions the same, with some differences. As a ranged touch attack with a range of 60ft, you can deal 1d6 Cold damage. This is a Conjuration effect and cannot be used if you're under the effects of Dimensional Anchor, but spell resistance doesn't apply against the attack. If you manage to not only hit the target with the touch attack but exceed their full AC, you can choose to leave them Snowblind, Brainfrozen or Wiped Out. These force the target to make a Fortitude save (Same DC as your Snowball attack, DC 10 + Charisma modifier if unmodified) or be Blinded for one round, Dazed for one round, or Knocked Prone.  
 
'''{{Anchor|Snowball}} {{Sp}}:''' This replaces Eldritch Blast, but deals the same amount of damage and functions the same, with some differences. As a ranged touch attack with a range of 60ft, you can deal 1d6 Cold damage. This is a Conjuration effect and cannot be used if you're under the effects of Dimensional Anchor, but spell resistance doesn't apply against the attack. If you manage to not only hit the target with the touch attack but exceed their full AC, you can choose to leave them Snowblind, Brainfrozen or Wiped Out. These force the target to make a Fortitude save (Same DC as your Snowball attack, DC 10 + Charisma modifier if unmodified) or be Blinded for one round, Dazed for one round, or Knocked Prone.  
  
'''{{Anchor|Winter's Child}} {{Su}}:''' You gain Cold resistance 5, which increases by 5 each time you gain Fiendish Resilience. Additionally, you can walk on snow and ice without penalty even if its weight wouldn't be able to support you; This functions like Spider Climb, but only works on ice or snow. At 10th level you can also act under the effects of Air Walk, but only if it's snowing.
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'''{{Anchor|Winter's Child}} {{Su}}:''' You can exist comfortably in hot and cold environments as if uner the effects of Endure Elements, and gain Cold resistance 5, which increases by 5 each time your Damage Reduction from the Warlock class increases. Additionally, you can walk on snow and ice without penalty even if its weight wouldn't be able to support you; This functions like Spider Climb, but only works on ice or snow.  
  
'''{{Anchor|Tinker's Miracle}} {{Sp}}:''' Beginning at 5th level, you can create small miracles to bring cheer. You can, as a full-round action, create a object worth no more than 5 gp per caster level. The item lasts only an hour per caster level, unless gifted to a small child, in which case it is permanent. At 8th level you can imbue each item you create to be able to perform one effect of the Prestidigitation cantrip (Determined upon crafting) at will, upon the use of a command word you determine. At 11th level, you can call upon the winter wind to make it snow everywhere within Long range of you upon casting. You must be under the open sky to use this ability, and the snowfall continues for up to 12 days at your option, though it can never fall thick enough to impede movement.
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:''{{Anchor|Snowstep}} {{Su}}:'' At 10th level you can also act under the effects of Air Walk, but only if it's snowing.
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'''{{Anchor|Tinker's Miracle}} {{Sp}}:''' Beginning at 5th level, you can create small miracles to bring cheer. You can, as a full-round action, create a object worth no more than 5 gp per caster level. The item lasts only an hour per caster level, unless gifted to a small child, in which case it is permanent.  
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:''{{Anchor|Spectacular Toys}} {{Sp}}:'' At 8th level you can imbue each item you create to be able to perform one effect of the Prestidigitation cantrip (Determined upon crafting) at will, upon the use of a command word you determine.  
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:''{{Anchor|White Holiday}} {{Sp}}:'' At 11th level, Once per day, you can call upon the winter wind to make it snow everywhere within Long range of you upon casting. You must be under the open sky to use this ability, and the snowfall continues for up to 12 days at your option, though it can never fall thick enough to impede movement.
  
 
'''{{Anchor|Naughty Or Nice}} {{Su}}:''' Starting at 6th level, you can use Detect Good/Evil/Law/Chaos as a supernatural ability, using your Warlock caster level.  
 
'''{{Anchor|Naughty Or Nice}} {{Su}}:''' Starting at 6th level, you can use Detect Good/Evil/Law/Chaos as a supernatural ability, using your Warlock caster level.  
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[[Category:User]]
 
[[Category:User]]
 
[[Category:Alternate Class Feature]]
 
[[Category:Alternate Class Feature]]
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[[Category:WotC Alternate Class Feature]]
 
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Latest revision as of 20:37, 3 April 2021


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Author: Zhenra-Khal (talk)
Date Created: 12/12/2018
Status: In Progress.
Editing: Clarity edits only please
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Saint's Helper

You called out to an archdevil and realized too late that you misread your new patron's name. If you've ever wanted to work for Santa, now's your chance.

Class: Warlock

Prerequisites: Nonevil

Level: 1-20

Replaces: Next to nothing, because fuck you very much. Creativity answers to no rules.

Benefit: You gain the following.


Invocations: You choose your Invocations from their own invocation list, found here.

Skills: Increase skill points per level to 4 + Int mod. Add Diplomacy, Heal, Handle Animal, Ride and Survival. Remove Intimidate.

Little Tricks (Su): You can use Prestidigitation as a supernatural ability at will, using your Warlock caster level.

Snowball (Sp): This replaces Eldritch Blast, but deals the same amount of damage and functions the same, with some differences. As a ranged touch attack with a range of 60ft, you can deal 1d6 Cold damage. This is a Conjuration effect and cannot be used if you're under the effects of Dimensional Anchor, but spell resistance doesn't apply against the attack. If you manage to not only hit the target with the touch attack but exceed their full AC, you can choose to leave them Snowblind, Brainfrozen or Wiped Out. These force the target to make a Fortitude save (Same DC as your Snowball attack, DC 10 + Charisma modifier if unmodified) or be Blinded for one round, Dazed for one round, or Knocked Prone.

Winter's Child (Su): You can exist comfortably in hot and cold environments as if uner the effects of Endure Elements, and gain Cold resistance 5, which increases by 5 each time your Damage Reduction from the Warlock class increases. Additionally, you can walk on snow and ice without penalty even if its weight wouldn't be able to support you; This functions like Spider Climb, but only works on ice or snow.

Snowstep (Su): At 10th level you can also act under the effects of Air Walk, but only if it's snowing.

Tinker's Miracle (Sp): Beginning at 5th level, you can create small miracles to bring cheer. You can, as a full-round action, create a object worth no more than 5 gp per caster level. The item lasts only an hour per caster level, unless gifted to a small child, in which case it is permanent.

Spectacular Toys (Sp): At 8th level you can imbue each item you create to be able to perform one effect of the Prestidigitation cantrip (Determined upon crafting) at will, upon the use of a command word you determine.
White Holiday (Sp): At 11th level, Once per day, you can call upon the winter wind to make it snow everywhere within Long range of you upon casting. You must be under the open sky to use this ability, and the snowfall continues for up to 12 days at your option, though it can never fall thick enough to impede movement.

Naughty Or Nice (Su): Starting at 6th level, you can use Detect Good/Evil/Law/Chaos as a supernatural ability, using your Warlock caster level.



Back to Main Page3.5e HomebrewCharacter OptionsAlternate Class Features

AuthorZhenra-Khal +
ClassWarlock +
Identifier3.5e Alternate Class Feature +
RatingUnrated +
SummaryYou called out to an archdevil and realized too late that you misread your new patron's name. If you've ever wanted to work for Santa, now's your chance. +
TitleSaint's Helper +