Difference between revisions of "Crystallizing Wounds (3.5e Feat)"
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|date_created=29th August 2019 | |date_created=29th August 2019 | ||
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{{3.5e Feat | {{3.5e Feat | ||
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|summary=Your wounds crystallize, allowing you to ignore damage at the cost of your dexterity. | |summary=Your wounds crystallize, allowing you to ignore damage at the cost of your dexterity. | ||
− | |prereqs= | + | |prereqs=Must be corporeal |
|fluff=<!-- Any non-mechanical flavor you want to show --> | |fluff=<!-- Any non-mechanical flavor you want to show --> | ||
− | |benefit=Once per round whenever you take damage, you may negate 2 + your ECL of that damage by taking 1 point of [[Dexterity]] [[SRD:Ability Burn|Burn]] as a nonaction. If the damage is negated the attack | + | |benefit=Once per round whenever you take damage, you may negate 2 + your ECL of that damage by taking 1 point of [[Dexterity]] [[SRD:Ability Burn|Burn]] as a nonaction. If the damage is negated the attack counts as a miss for the purpose of effect which triggers on a hit. If you reach 0 [[Dexterity]] you completely negate the damage of the attack and become a statue of crystal for 24 hours, after which you return with a number of [[Dexterity]] [[SRD:Ability Burn|Burn]] equal to your Dexterity score -1. |
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|example=<!-- If your feat has a complicated mechanic, give an example of how it works. --> | |example=<!-- If your feat has a complicated mechanic, give an example of how it works. --> | ||
|normal= | |normal= | ||
− | |special= | + | |special=If you die for any reason, your corpse become completely crystallized, it still count as your body for the purpose of resurrection.}} |
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Latest revision as of 19:06, 27 July 2021
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Crystallizing Wounds [Curse]
Prerequisites: Must be corporealBenefit: Once per round whenever you take damage, you may negate 2 + your ECL of that damage by taking 1 point of Dexterity Burn as a nonaction. If the damage is negated the attack counts as a miss for the purpose of effect which triggers on a hit. If you reach 0 Dexterity you completely negate the damage of the attack and become a statue of crystal for 24 hours, after which you return with a number of Dexterity Burn equal to your Dexterity score -1.
Special: If you die for any reason, your corpse become completely crystallized, it still count as your body for the purpose of resurrection.
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Facts about "Crystallizing Wounds (3.5e Feat)"
Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Must be corporeal + |
Rating | Undiscussed + |
Summary | Your wounds crystallize, allowing you to ignore damage at the cost of your dexterity. + |
Title | Crystallizing Wounds + |
Type | Curse + |