Difference between revisions of "Crystallizing Wounds (3.5e Feat)"

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(Created page with "{{author |author_name=Leziad |date_created=29th August 2019 |status=Finished |balance=High }} {{3.5e Feat |name=Crystallizing Wounds |types=Curse |summary=Your wounds crystal...")
 
 
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|author_name=Leziad
 
|author_name=Leziad
 
|date_created=29th August 2019
 
|date_created=29th August 2019
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{{3.5e Feat
 
{{3.5e Feat
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|types=Curse
 
|types=Curse
 
|summary=Your wounds crystallize, allowing you to ignore damage at the cost of your dexterity.
 
|summary=Your wounds crystallize, allowing you to ignore damage at the cost of your dexterity.
|prereqs=
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|prereqs=Must be corporeal
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=Once per round whenever you take damage, you may negate 2 + your ECL of that damage by taking 1 point of [[Dexterity]] [[SRD:Ability Burn|Burn]] as a nonaction. If the damage is negated the attack count as a miss for the purpose of effect which trigger on a hit. If you reach 0 [[Dexterity]] you completely negate the damage of the attack and become a statue of crystal for 24 hours, after which you return with a number of [[Dexterity]] [[SRD:Ability Burn|Burn]] equal to your Dexterity score -1.
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|benefit=Once per round whenever you take damage, you may negate 2 + your ECL of that damage by taking 1 point of [[Dexterity]] [[SRD:Ability Burn|Burn]] as a nonaction. If the damage is negated the attack counts as a miss for the purpose of effect which triggers on a hit. If you reach 0 [[Dexterity]] you completely negate the damage of the attack and become a statue of crystal for 24 hours, after which you return with a number of [[Dexterity]] [[SRD:Ability Burn|Burn]] equal to your Dexterity score -1.  
 
 
If you die for any reason, your corpse become completely crystallized, it sill count as your body for the purpose of resurrection.
 
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|normal=
 
|normal=
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|special=If you die for any reason, your corpse become completely crystallized, it still count as your body for the purpose of resurrection.}}
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Latest revision as of 19:06, 27 July 2021

Homebrew.png
Author: Leziad (talk)
Date Created: 29th August 2019
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
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Crystallizing Wounds [Curse] Prerequisites: Must be corporealBenefit: Once per round whenever you take damage, you may negate 2 + your ECL of that damage by taking 1 point of Dexterity Burn as a nonaction. If the damage is negated the attack counts as a miss for the purpose of effect which triggers on a hit. If you reach 0 Dexterity you completely negate the damage of the attack and become a statue of crystal for 24 hours, after which you return with a number of Dexterity Burn equal to your Dexterity score -1. Special: If you die for any reason, your corpse become completely crystallized, it still count as your body for the purpose of resurrection.



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Leziad's Homebrew (4516 Articles)
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Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteMust be corporeal +
RatingUndiscussed +
SummaryYour wounds crystallize, allowing you to ignore damage at the cost of your dexterity. +
TitleCrystallizing Wounds +
TypeCurse +