Crystallizing Wounds (3.5e Feat)

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Author: Leziad (talk)
Date Created: 29th August 2019
Status: Complete
Editing: Clarity edits only please
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Crystallizing Wounds [Curse] Prerequisites: Must be corporealBenefit: Once per round whenever you take damage, you may negate 2 + your ECL of that damage by taking 1 point of Dexterity Burn as a nonaction. If the damage is negated the attack counts as a miss for the purpose of effect which triggers on a hit. If you reach 0 Dexterity you completely negate the damage of the attack and become a statue of crystal for 24 hours, after which you return with a number of Dexterity Burn equal to your Dexterity score -1. Special: If you die for any reason, your corpse become completely crystallized, it still count as your body for the purpose of resurrection.



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Leziad's Homebrew (4516 Articles)
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Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteMust be corporeal +
RatingUndiscussed +
SummaryYour wounds crystallize, allowing you to ignore damage at the cost of your dexterity. +
TitleCrystallizing Wounds +
TypeCurse +