Difference between revisions of "Ki-rin (5e)"

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{{ambiguous|Ki-rin}}
 
{{5epointer|Volo's Guide to Monsters}}
 
{{5epointer|Volo's Guide to Monsters}}
[[File:QingQilin.jpg|thumb|right|250px|Ki-rin<br />Qing dynasty qilin bronze sculpture located at the New Imperial Summer Palace.<br />Picture by Leonard G.<br />CC-SA<br />''Unofficial Image'']]  
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[[File:QingQilin.jpg|thumb|right|200px|Ki-rin<br />Qing dynasty qilin bronze sculpture located at the New Imperial Summer Palace.<br />Picture by Leonard G.<br />CC-SA<br />''Unofficial Image'']]
{{5e Monster Pointer
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{{5e Monster
 
|name=Ki-rin <!--Creature Name-->
 
|name=Ki-rin <!--Creature Name-->
|sorttext= <!--Usually blank, category sort-->
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|sorttext= <!--usually blank. text to sort by-->
|pub=Volo's Guide to Monsters <!--Publication name-->
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|refs=<ref name="vgtm">{{Cite Pub|Volo's Guide to Monsters|pages=163-164}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>
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|monsterref= <!--name refered to in text-->
 
|size=Huge <!--Medium, Large, etc.-->
 
|size=Huge <!--Medium, Large, etc.-->
 
|type=Celestial <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
 
|type=Celestial <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
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|subtype= <!--Elf, Goblinoid, etc.-->
 
|subtype= <!--Elf, Goblinoid, etc.-->
 
|align=Lawful Good <!--Lawful Good, Chaotic Evil-->
 
|align=Lawful Good <!--Lawful Good, Chaotic Evil-->
|hp=152 <!--Hit Points-->
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|ac=20 <!--armor class-->
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|acfluff= <!--reason if given-->
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|hp=152 <!--number of hit points-->
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|hd=
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|speed=60 ft., {{srd5lc|Fly}} 120 ft. ({{srd5lc|Hover}})
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|saves=
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|skills={{SRD5|Insight}}, {{SRD5|Perception}}, {{SRD5|Religion}}
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|damagevulnerabilities=
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|damageresistances=
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|damageimmunity={{srd5lc|Poison}}
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|conditionimmunity={{srd5lc|Poisoned}}
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|senses={{srd5lc|Blindsight}} 30 ft., {{srd5lc|Darkvision}} 120 ft.
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|perception=19 <!--Passive Perception; 15-->
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|languages=all, {{srd5lc|Telepathy}} 120 ft.
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|habitat=Coastal, Desert, Grassland, Mountain
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|plane=Upper Plane
 
|cr=12 <!--Challenge Rating-->
 
|cr=12 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
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|xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
|desc=Ki-rin have Chinese dragon like heads with beards and antlers. Their bodies are like a horse or deer, but have cloven hooves. They are often gold, but may be any bright color. <!--UNOFFICIAL/UNPLAGIARIZED description of the monster-->
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|pointer=true
|feature1=Innate Spellcasting <!--monster feature names up to 10-->
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|summary=Ki-rin have Chinese dragon like heads with beards and antlers. Their bodies are like a horse or deer, but have cloven hooves. They are often gold, but may be any bright color.
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|feature1=Innate Spellcasting
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|flimit1={{SRD5|Charisma}}
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|fdesc1=
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|feature2=Legendary Resistance
 
|feature2=Legendary Resistance
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|flimit2=3/day
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|fdesc2={{SRD5trait}} If the ki-rin fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead.
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|feature3=Magic Resistance
 
|feature3=Magic Resistance
|feature4=Spellcasting  
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|flimit3=
|action1=Multiattack <!--action names up to 10-->
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|fdesc3={{SRD5trait}} The ki-rin has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against spells and other magical effects.
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|feature4=Magic Weapons
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|flimit4=
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|fdesc4=The ki-rin's {{srd5lc|Weapon Attack}}s are magical.
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|feature5=Spellcasting
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|flimit5={{SRD5|Wisdom}}, {{SRD5|Cleric}}
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|fdesc5
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|action1=Multiattack
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|alimit1=
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|adesc1=
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|action2=Hoof
 
|action2=Hoof
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|alimit2=
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|adesc2=''{{SRD5|Melee Weapon Attack}}''
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|action3=Horn
 
|action3=Horn
|legend1=Detect <!--legendary action names up to 3-->
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|alimit3=
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|adesc3=''Melee Weapon Attack:''
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|legend1=Detect<!--legendary actions up to 5-->
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|lgdlimit1=
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|lgddesc1=
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|legend2=Smite
 
|legend2=Smite
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|lgdlimit2=
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|lgddesc2=
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|legend3=Move
 
|legend3=Move
|lair1=Conjure Objects <!--lair action 1-3 word summary up to 3-->}}
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|lgdlimit3=
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|lgddesc3=
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}}
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{{5e Lair
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|monster=Ki-rin
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|type=Celestial
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|lairdesc=Ki-rin lair in tall mountain aeries or isolated temples located in such heights.
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|lairaction1=Conjure Objects
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|lairaction2=
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|lairaction3=
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|lairaction4=
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|lairaction5=
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|regiondesc=
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|regional1=Pure flowing water
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|regional2=Healthy animals, plants, and good {{srd5lc|Creature}}s
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|regional3=Protection from {{SRD5|Curse}}s, {{srd5lc|Disease}}s, and {{srd5lc|Poison}}s
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|regional4=Control Weather
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|regional5=Feather Fall
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|ondeath=When the ki-rin dies, all these effects disappear immediately, although the invigorating effect on flora and fauna remains for 3 years.
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}}
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==Sources and Notes==  
 
==Sources and Notes==  
:* {{Cite Pub|Volo's Guide to Monsters|pages=163-164}}
 
 
<references />
 
<references />
{{5e Footer|Monster}}
 
 
[[Category:5e Canon Monsters]]
 
[[Category:5e Canon Monsters]]
{{navboxes}}
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{{5e Footer|Celestial}}

Latest revision as of 17:56, 31 December 2023

Disambiguation.png This article is about Ki-rin
For other uses of Ki-rin, see Ki-rin (disambiguation).

 5th edition (2014) Pointer  + 

A pointer is a short summary that points to published material.
This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed cc-by-sa.
Care should be taken in editing this page.

Ki-rin
Qing dynasty qilin bronze sculpture located at the New Imperial Summer Palace.
Picture by Leonard G.
CC-SA
Unofficial Image
Ki-rin (pointer) [1]
Huge Celestial, Lawful Good
Armor Class: 20
Hit Points: 152
Speed: 60 ft., fly 120 ft. (hover)
STR DEX CON INT WIS CHA
Skills: Insight, Perception, Religion
Damage Immunity: poison
Condition Immunity: poisoned
Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 19
Languages: all, telepathy 120 ft.
Habitat: Coastal, Desert, Grassland, Mountain
Plane: Upper Plane
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4

Features

Innate Spellcasting (Charisma).

Legendary Resistance (3/day). [2] If the ki-rin fails a saving throw, it can choose to succeed instead.

Magic Resistance. [2] The ki-rin has advantage on saving throws against spells and other magical effects.

Magic Weapons. The ki-rin's weapon attacks are magical.

Spellcasting (Wisdom, Cleric).

Actions

Multiattack.

Hoof. Melee Weapon Attack

Horn. Melee Weapon Attack:

Legendary Actions

The celestial can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The celestial regains spent legendary actions at the start of its turn.

Detect.

Smite.

Move.

Unofficial Description: Ki-rin have Chinese dragon like heads with beards and antlers. Their bodies are like a horse or deer, but have cloven hooves. They are often gold, but may be any bright color.


Ki-rin's Lair

Ki-rin lair in tall mountain aeries or isolated temples located in such heights.

Lair Actions

When fighting inside its lair, an ki-rin can use lair actions. On initiative count 20 (losing initiative ties), the celestial takes a lair action to cause one of the following effects; the celestial can’t use the same effect two rounds in a row:

  • Conjure Objects
  • Pure flowing water
  • Healthy animals, plants, and good creatures
  • Protection from Curses, diseases, and poisons
  • Control Weather
  • Feather Fall

When the ki-rin dies, all these effects disappear immediately, although the invigorating effect on flora and fauna remains for 3 years.


Sources and Notes[edit]

  1. et. al., Mike Mearls (November 2016). Volo's Guide to Monsters. (5e 2014) Wizards of the Coast. ISBN 978-0-7869-6601-1. p. 163-164. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. 2.0 2.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.

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Facts about "Ki-rin (5e)"
AlignmentLawful Good +
AuthorVolo's Guide to Monsters +
CRval12 +
Canontrue +
Challenge Rating12 +
Creature NameKi-rin +
Experience Points8,400 +
FeaturesInnate Spellcasting +, Legendary Resistance +, Magic Resistance +, Magic Weapons +, Spellcasting +, Multiattack +, Hoof +, Horn +, Detect +, Smite + and Move +
HabitatCoastal +, Desert +, Grassland + and Mountain +
Has Lairtrue +
Hit Points152 +
Legendary Monstertrue +
NameKi-rin +
PlaneUpper Plane +
PublicationVolo's Guide to Monsters +
SizeHuge +
SortTextKi-rin 5e +
SummaryKi-rin have Chinese dragon like heads with beards and antlers. Their bodies are like a horse or deer, but have cloven hooves. They are often gold, but may be any bright color. +
TypeCelestial +