Difference between revisions of "SRD:Snatch Arrows"
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<onlyinclude>{{3.5e Feat | <onlyinclude>{{3.5e Feat | ||
|name=Snatch Arrows | |name=Snatch Arrows | ||
− | |types= | + | |types=Fighter |
− | |summary= | + | |summary=Catch a deflected ranged attack. |
|prereqs=[[SRD:Dexterity|Dex]] 15, [[SRD:Deflect Arrows|Deflect Arrows]], [[SRD:Improved Unarmed Strike|Improved Unarmed Strike]]. | |prereqs=[[SRD:Dexterity|Dex]] 15, [[SRD:Deflect Arrows|Deflect Arrows]], [[SRD:Improved Unarmed Strike|Improved Unarmed Strike]]. | ||
|benefit=When using the [[SRD:Deflect Arrows|Deflect Arrows]] [[SRD:Feats|feat]] you may catch the weapon instead of just deflecting it. Thrown weapons can immediately be thrown back at the original attacker (even though it isn’t your turn) or kept for later use. | |benefit=When using the [[SRD:Deflect Arrows|Deflect Arrows]] [[SRD:Feats|feat]] you may catch the weapon instead of just deflecting it. Thrown weapons can immediately be thrown back at the original attacker (even though it isn’t your turn) or kept for later use. |
Latest revision as of 19:26, 13 August 2019
This material is published under the OGL |
Snatch Arrows [Fighter] Prerequisites: Dex 15, Deflect Arrows, Improved Unarmed Strike.Benefit: When using the Deflect Arrows feat you may catch the weapon instead of just deflecting it. Thrown weapons can immediately be thrown back at the original attacker (even though it isn’t your turn) or kept for later use.
You must have at least one hand free (holding nothing) to use this feat.
Special: A fighter may select Snatch Arrows as one of his fighter bonus feats.
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Facts about "Snatch Arrows"
Prerequisite | Dex 15 +, Deflect Arrows + and Improved Unarmed Strike. + |
Summary | Catch a deflected ranged attack. + |
Title | Snatch Arrows + |
Type | General + and Fighter + |