Difference between revisions of "Vigorous Toughness (3.5e Feat)"
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|prereqs=[[SRD:Toughness|Toughness]] | |prereqs=[[SRD:Toughness|Toughness]] | ||
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− | |benefit=You gain 3 Hit Points, for each iteration of [[SRD:Toughness|Toughness]] (Including this feat) you gain 1 temporary hit point which refresh at the start of your turn. If you are below 1 hit point when you gain those temporary hit point, they are absorbed as healing at the end of your turn (up to a maximum of 1 hp). | + | |benefit=You gain 3 Hit Points, for each iteration of [[SRD:Toughness|Toughness]] (Including this feat) you gain 1 temporary hit point which refresh at the start of your turn as long as you didn't attack last round. If you are below 1 hit point when you gain those temporary hit point, they are absorbed as healing at the end of your turn (up to a maximum of 1 hp). |
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Latest revision as of 06:45, 20 February 2019
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Vigorous Toughness [Fighter]
Prerequisites: ToughnessBenefit: You gain 3 Hit Points, for each iteration of Toughness (Including this feat) you gain 1 temporary hit point which refresh at the start of your turn as long as you didn't attack last round. If you are below 1 hit point when you gain those temporary hit point, they are absorbed as healing at the end of your turn (up to a maximum of 1 hp).
Special: This feat count as an iteration of Toughness for the purpose of meeting prerequisites and gaining benefits from feats. Normally this feat is designed to only work with the standard SRD Toughness, but at the DM's option higher balance of game may allow variant of the feat to count.
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