Difference between revisions of "Dancing Swordsman (3.5e Feat)"

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(Inspired by Dashing Swordsman. Combines dodge with mobility and grants some maneuverability and utility.)
 
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|name=Dancing Swordsman
 
|name=Dancing Swordsman
 
|types=Combat
 
|types=Combat
|summary=Dance around your enemies and poke them a whole lot.
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|summary=Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman.
 
|skill=Perform (Dance)
 
|skill=Perform (Dance)
 
|skill0=Whilst wearing light or no armor, gain +1 AC as a dodge bonus.
 
|skill0=Whilst wearing light or no armor, gain +1 AC as a dodge bonus.

Revision as of 20:51, 11 October 2018

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Author: Deryago (talk)
Date Created: 11th October 2018
Status: Testing
Editing: Clarity edits only please
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Dancing Swordsman [Combat, Skill] Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. Benefits: This is a skill feat that scales with your ranks in Perform (Dance).

  • 0 ranks: Whilst wearing light or no armor, gain +1 AC as a dodge bonus.
  • 4 ranks: You gain a +4 Dodge bonus to AC against Attacks of Opportunity.
  • 9 ranks: Any time you successfully hit an enemy with a Light or Finesse weapon, you may take a 5' step (this counts towards your movement for the round).
  • 14 ranks: When successfully tumbling to avoid an attack of opportunity, the target is flat-footed to your next attack this turn.
  • 19 ranks: Once per round, after an enemy misses you with an attack you can make an Attack of Opportunity against them.

Article BalanceHigh +
AuthorDeryago +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SkillPerform (Dance) +
SummaryDance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. +
TitleDancing Swordsman +
TypeCombat + and Skill +