Difference between revisions of "Hard to Kill (3.5e Feat)"

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Revision as of 21:23, 21 February 2011

Homebrew.png
Author: STDoc (talk)
Date Created: Oct 13, 20009
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUnrated.png
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Hard to Kill [General] Benefit: This Bonus Scales with your HD

  • 1 HD: You are treated as having the Endurance Feat
  • 5 HD: You automatically stabilize when below 0 HP
  • 10 HD: You are treated as having the Diehard Feat
  • 15 HD: You gain a +4 Bonus against Death Effects

Normal: You are as easy to kill as Everyone Else.



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Article BalanceModerate +
AuthorSTDoc +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUnrated +
SummaryYou are harder to kill than your enemies Realize. +
TitleHard to Kill +
TypeGeneral +