Difference between revisions of "Lapis Healing (3.5e Feat)"
m (Adding NavBoxes back.) |
~Lightning~ (talk | contribs) m |
||
Line 11: | Line 11: | ||
|name=Lapis Healing | |name=Lapis Healing | ||
|types=Incarnum | |types=Incarnum | ||
− | |fluff=Incarnum, the essence of the soul, | + | |fluff=Incarnum, the essence of the soul, allows you to increase the effectiveness of your healing spell even more. |
− | |prereqs=[[Con]] 13, Healing | + | |prereqs=[[Con]] 13, Healing Hands. |
− | |benefit=Once per day, you can invest essentia{{cite|MoI3}} into this feat. You add twice the amount of essentia invested into this feat to | + | |benefit=Once per day, you can invest essentia{{cite|MoI3}} into this feat. You add twice the amount of essentia invested into this feat to your [[Charisma bonus]] for the purpose of determining how much additional damage you healed when casting a [[SRD:Healing|healing spell]]. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. |
You gain 1 point of essentia. | You gain 1 point of essentia. | ||
− | |example=A 1st level | + | |example=A 1st level Healer{{cite|MH3}} with a [[Charisma]] score of 18 and 1 point of essentia invested into this feat would heal 1d8+7 points of damage instead of 1d8+5. |
|special= | |special= | ||
|summary=Add twice invested essentia to bonus healing grant by healing hand. | |summary=Add twice invested essentia to bonus healing grant by healing hand. |
Latest revision as of 05:24, 2 October 2017
| |||||||||
| |||||||||
Rate this article Discuss this article |
Lapis Healing [Incarnum]
Incarnum, the essence of the soul, allows you to increase the effectiveness of your healing spell even more.Prerequisites: Con 13, Healing Hands.Benefit: Once per day, you can invest essentiaMoI into this feat. You add twice the amount of essentia invested into this feat to your Charisma bonus for the purpose of determining how much additional damage you healed when casting a healing spell. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours.
You gain 1 point of essentia.
Example: A 1st level HealerMH with a Charisma score of 18 and 1 point of essentia invested into this feat would heal 1d8+7 points of damage instead of 1d8+5.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
zagan's Incarnum Themed Featsv | ||
---|---|---|
Feats | None | |
Source |
Article Balance | Low + |
Identifier | 3.5e Feat + |
Prerequisite | Con 13 + and Healing Hands. + |
Rating | Undiscussed + |
Summary | Add twice invested essentia to bonus healing grant by healing hand. + |
Title | Lapis Healing + |
Type | Incarnum + |