Difference between revisions of "Dancing Swordsman (3.5e Feat)"

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|summary=Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman.
 
|summary=Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman.
 
|skill=Perform (Dance)
 
|skill=Perform (Dance)
|skill0=Whilst wearing light or no armor, gain +1 AC as a dodge bonus.
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|skill0=Whilst wearing light or no armor, gain +1 AC as a dodge bonus. This increases to +4 AC against attacks of opportunity
|skill4=You gain a +4 Dodge bonus to AC against Attacks of Opportunity.
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|skill4=You can use Perform (Dance) instead of Acrobatics and in place of CMB for Feint and Reposition.
 
|skill9=Any time you successfully hit an enemy with a Light or Finesse weapon, you may take a 5' step (this counts towards your movement for the round).
 
|skill9=Any time you successfully hit an enemy with a Light or Finesse weapon, you may take a 5' step (this counts towards your movement for the round).
 
|skill14=When you successfully tumble past an enemy without provoking an an attack of opportunity, that enemy is flat-footed to your next attack this turn.
 
|skill14=When you successfully tumble past an enemy without provoking an an attack of opportunity, that enemy is flat-footed to your next attack this turn.

Revision as of 22:52, 11 October 2018

Homebrew.png
Author: Deryago (talk)
Date Created: 11th October 2018
Status: Testing
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
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Dancing Swordsman [Combat, Skill] Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. Benefits: This is a skill feat that scales with your ranks in Perform (Dance).

  • 0 ranks: Whilst wearing light or no armor, gain +1 AC as a dodge bonus. This increases to +4 AC against attacks of opportunity
  • 4 ranks: You can use Perform (Dance) instead of Acrobatics and in place of CMB for Feint and Reposition.
  • 9 ranks: Any time you successfully hit an enemy with a Light or Finesse weapon, you may take a 5' step (this counts towards your movement for the round).
  • 14 ranks: When you successfully tumble past an enemy without provoking an an attack of opportunity, that enemy is flat-footed to your next attack this turn.
  • 19 ranks: Once per round, after an enemy misses you with an attack you can make an Attack of Opportunity against them.

This counts as Dodge and Mobility for any requirements.

Article BalanceHigh +
AuthorDeryago +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SkillPerform (Dance) +
SummaryDance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. +
TitleDancing Swordsman +
TypeCombat + and Skill +