Corpseblood Mold (3.5e Other)

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Revision as of 12:00, 10 February 2011 by Wildmage (talk | contribs) (adding disease template for caterogicing)
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Author: Eiji-kun (talk)
Date Created: 12-30-10
Status: Complete
Editing: Clarity edits only please
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Corpseblood Mold

The corpseblood gel is a dangerous parasite, but it starts out very small, as microscopic spores which infect like a disease. Those who fall victim to corpseblood mold inevitably become corpseblood gel creatures.

Corpseblood Mold
Infection: Injury
DC: 17
Incubation : 1d4 days
Damage : 1d3 Int, Wis, and Cha1
  1. drain per day but an increase of +3 Con each time ability damage is applied. In spite of the boost in constitution, Fortitude saves against the disease are not improved and instead take a -1 culmilative circumstance penalty against saves vs the disease.
Effect: Corpseblood mold begins to thicken the blood of the victim, turning it into a parasitic slime. In spite of the take-over, the slime continues to function as blood would. Next, it overtakes bone marrow, slime replacing marrow and performing its function in producing more blood-like slime. Then muscles are taken over and replaced, finally resulting in the brain being consumed when a mental score hits 0 points. This transforms it into a corpseblood gel creature, gaining the template. The most insidous part of the disease is that once infected it takes partal control of the victim, compelling it to act normal and as if nothing is wrong, even as mental abilities degrade. A victim is never aware of the ability drain, believing them to have suddenly become far more durable through their own efforts. If allies of the victim wish to interfere with the infection, the victim must make a Will save with the same DC as the disease or deny said help with whatever means is appropriate for the creature. This effect is an extraordinary mind-affecting compulsion effect.
Curing: A successful save stops the drain for the day but does not cure it. 2 successful saves in a row purges you of the mold, and turns the drain into ability damage which can heal naturally. Those which hit 0 in any mental ability score immediately become corpseblood gel creatures, lose the penalties and benefits of the disease, and gain the effects of the template.

Price: 1000 gp



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AuthorEiji-kun +
Cost1000 gp +
DC17 +
Damage1d3 Int, Wis, and Cha1 +
Identifier3.5e Other +
Incubation1d4 days +
RatingUnrated +
SummaryThe reproductive stage of the corpseblood gel, those infected slowly become mindless corpseblood puppets, their internal organs replaced by slime. +
TitleCorpseblood Mold +