Master of Illusion (3.5e Feat)
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Master of Illusion [Spellcasting, Spellcasting]
Your mastery of illusions allows you to improve them. This is a magical feat that scales with the highest level spell slot you have.
Benefits: This is a spellcasting feat that scales with the highest-level spell slot you have.
- 0: You have learned to better chain illusions each time an enemy fails a will save to disbelieve one of your illusions they suffer a cumulative -1 penalty to other illusions you cast for one hour they may not gain a penalty greater than your casting modifier.
- 1: Illusions you cast are no longer automatically disbelieved if someone sees something that proves it to be an illusion, instead they get a +10 bonus on their will save.
- 3: Your mastery of illusions has grown great enough that you can always cast simple illusions. You gain Minor Image at will as a spell-like ability.
- 6: True Sight, divination, and other similar abilities or effects now require an opposed check of 1d20 + Caster level + casting modifier + spell level
- 9: You have become a true Master of Illusion allowing you to layer illusions. Any time you cast an illusion you may add the effects of a single lower level illusion to it free, either activating the second layer of the illusion immediately or setting a trigger for it to manifest.
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Facts about "Master of Illusion (3.5e Feat)"
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | Your mastery of illusions allows you to improve them. This is a magical feat that scales with the highest level spell slot you have. + |
Title | Master of Illusion + |
Type | Spellcasting + |