Spellcasting (3.5e Feat Type)
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[Spellcasting] Feats[edit]
Spellcasting feats are a type of scaling feat that grants increasing bonuses based on the highest spell level you can cast. They were created to mimic the structure [Combat] and [Skill] feats, and make the acquisition of additional thematic ability sets possible at higher levels. As a result they have no prerequisites and provide a significant benefit at whatever level they are taken.
They were suggested in Races of War, part of the Tome series of Homebrew, but no feats of this type appear in that work.
Spellcasting Feats
Feat | Summary | Prerequisites | Balance Point |
---|---|---|---|
Imbue Arrow | You can put your spells into arrows and have them go off where you shoot them. | None | Very High |
Scaling Spellcasting Feats
Feat | Summary | Prerequisites | Balance Point |
---|---|---|---|
Abyssalcry Magic | Infuse your magic words with the raw power of demons | Ability to cast spells, ability to speak abyssal | Very High |
Arcane Study | Your diligent research pays off in expanded magical potential. | None | Moderate |
Augment Summoning | Creatures you summon are more potent than normal. | None | Very High |
Celestialprayer Magic | By praising the higher powers you empower your own spells | Ability to cast spells, ability to speak celestial | Very High |
Chaosbabble Magic | Confuse and weaken your enemies with chaotic words | Ability to cast spells, ability to speak anarch | Very High |
Cystic Magic | Your magic's messed up, dude. You just gave that guy magic cancer. | None | Very High |
Deathwhisper Magic | Use the tongue of the dead when casting spells | Ability to cast spells, ability to speak necril | Very High |
Divine Might | "And you will know my name is the LORD when I lay my vengeance upon thee." | Must be able to Turn or Rebuke Undead. | Very High |
Divine Protection | "Blessed is he who shepherds the weak through the valley of darkness." | Must be able to Turn or Rebuke Undead. | Very High |
Domain Focus | Your god helps you to help yourself. | None | Very High |
Dragontongue Magic | Use draconic words to empower your spells | Ability to cast spells, ability to speak draconic | Very High |
Elementalvoice Magic | Cast spells with elemental languages as vocal components for added effects | Ability to cast spells, ability to speak at least one elemental language (aquan, aura, ignan or terran) | Very High |
Energy Reshaper | You reshape the energies released by your magic, turning them to new uses. | None | Very High |
Energy Specialization | You are specialized in one form of energy over the others for some reason. | None | Very High |
Epic Rapid Spellcasting | You can cast your spells faster, without metamagic feats. | Caster Level 21, Ability to cast spells of Rank 9, Rapid Spell feat, Quicken Spell feat. | Very High |
Fell Animate | You shoot people in the face so hard with magic, they feel obligated to get up and serve you later. | The ability to turn undead. | Very High |
Feychant Magic | Enhance illusions and enchantments with the sylvan tongue | Ability to cast spells, ability to speak sylvan | Very High |
Fortress Mage | You're good at building magic items that stay in one place. | None | Very High |
Greenbound Summoning | You get plant badgers instead of angel badgers, It works out pretty nice for you. | None | Very High |
Holy Spellcasting | Your spells reek of Holy Magic. And you can smite undead... well, dead. | Ability to turn undead. | |
Improved Counterspelling | You like to say no more than you say yes. | None | |
Improved Familiar | Your familiar is the envy of wizards for miles around. | Must be able to summon a Familiar. | Very High |
Infernalspeech Magic | Channel the cunning of devils into your spells | Ability to cast spells, ability to speak infernal | Very High |
Magical Artifice | You have learned the secrets of binding lasting effects into magic items. | None | Very High |
Master of Illusion | Your mastery of illusions allows you to improve them. This is a magical feat that scales with the highest level spell slot you have. | None | Very High |
Megalomaniac | You dabble in the abilities of the World Dominator and find them to your liking. | None | Very High |
MetaPower | Improves the uses of other metamagic feats | 2 metamagic feats | Very High |
Metashape | You can shape your area spells to better suit your immediate needs. | Int 16 or Wis 16, ability to cast spells or manifest powers, any other Metafeat. | |
Mystical Expanse | Your magic can cover a truly vast area. | None | Very High |
Ordersentence Magic | The power of law flows through your voice into your spells | Ability to cast spells, ability to speak axial | Very High |
Persistent Spell | Your spells stay around longer than the average mage. | None | Very High |
Powerful Metamagic | Your spells are strong. Really. | None | Very High |
Sacred Healer | You can channel positive energy to increase the power of your healing spells. | Must be able to Turn Undead. | High |
Scholastic Prodigy | You are particularly skilled at preparing spells, sometimes even on the fly. | Must be a prepared spellcaster that uses a spellbook (or similar mechanics) to prepare spells. | Very High |
Sorcerous Prodigy | Your advanced focus on spontaneous magic allows you to progress faster than your peers. | Must be a spontaneous caster (like a Sorcerer or Bard) with spells known. | Very High |
Speedy Spells | Your spells come out faster | None | Very High |
Spell Focus | The spells of your chosen school are more potent than normal. | None | Very High |
Store Magic | You have mastered the secrets of storing your magic in external items, such as scrolls, potions, and wands. | None | Very High |
Stormshaper | You are exceptionally adept at shaping weather-related effects. | Ability to cast a spell with one of the following descriptors: [Air], [Cold], [Electricity], [Sonic], or [Water]. | High |
Summon the Legion | You can summon astounding numbers of creatures. This is a magical feat that scales with the highest level Conjuration (Summoning) or Conjuration (Calling) spell you can cast. | None | Unquantifiable |
Summoning Mastery | You're really good at pushing extraplanar creatures around. | None | Very High |
Unholy Spellcasting | Your spells are evil. Evil. and once more for emphasis: EVIL. | Ability to rebuke undead. | |
Wandmaster | You are a master wand-user, capable of wielding a wand and magic with great grace. | None | High |
World-Shaker | Your spells are so strong that the very fabric of reality shakes when they are cast. | None | Very High |
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Summary | Spellcasting feats are a type of scaling feat that grants increasing bonuses based on the highest spell level you can cast. + |