Difference between revisions of "Righteous (3.5e Equipment)"

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[[Summary::A righteous weapon is especially good at smiting and allow you to grant some creature protections from you attacks.]] When you make a smite attack with a righteous weapon, it deal an extra 6 damage to a valid target and do not use the smite attempt if used on an invalid target. A righteous weapon grant an additional smite attempt per day to any creature who wield it, this does not stack with multiple righteous weapon (so if a paladin used it additional attempt from a righteous longsword he would not gain another when he pick up a righteous greatsword).
 
[[Summary::A righteous weapon is especially good at smiting and allow you to grant some creature protections from you attacks.]] When you make a smite attack with a righteous weapon, it deal an extra 6 damage to a valid target and do not use the smite attempt if used on an invalid target. A righteous weapon grant an additional smite attempt per day to any creature who wield it, this does not stack with multiple righteous weapon (so if a paladin used it additional attempt from a righteous longsword he would not gain another when he pick up a righteous greatsword).
  
Additionally a righteous weapon deal no damage to those undeserving of it fury, the wielder can designate one or more creature as a free action (r a group of creature, such as all villagers or all good creature), the chosen creatures are immune to the weapon and any effect produced by the weapon. The wielder can remove such protection as a free action as well, both free action are usable outside of the wielder's turn. Only good-aligned wielder may use this ability.
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Additionally a righteous weapon deal no damage to those undeserving of it fury, the wielder can designate one or more creature as a free action (or a group of creature, such as all villagers or all good creature), the chosen creatures are immune to the weapon and any effect produced by the weapon. The wielder can remove such protection as a free action as well, both free action are usable outside of the wielder's turn. Only good-aligned wielder may use this ability.
  
 
A righteous weapon bestows one [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]] on any evil creature attempting to wield it. The [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]] remains as long as the weapon is in hand and disappears when the weapon is no longer wielded. This [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]] never results in actual level loss, but it cannot be overcome in any way (including ''[[SRD:Restoration|restoration]]'' spells) while the weapon is wielded.
 
A righteous weapon bestows one [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]] on any evil creature attempting to wield it. The [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]] remains as long as the weapon is in hand and disappears when the weapon is no longer wielded. This [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]] never results in actual level loss, but it cannot be overcome in any way (including ''[[SRD:Restoration|restoration]]'' spells) while the weapon is wielded.

Revision as of 03:01, 22 July 2016

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Author: Leziad (talk)
Date Created: 18th August 2015
Status: Finished
Editing: Clarity edits only please
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Righteous

A righteous weapon is especially good at smiting and allow you to grant some creature protections from you attacks. When you make a smite attack with a righteous weapon, it deal an extra 6 damage to a valid target and do not use the smite attempt if used on an invalid target. A righteous weapon grant an additional smite attempt per day to any creature who wield it, this does not stack with multiple righteous weapon (so if a paladin used it additional attempt from a righteous longsword he would not gain another when he pick up a righteous greatsword).

Additionally a righteous weapon deal no damage to those undeserving of it fury, the wielder can designate one or more creature as a free action (or a group of creature, such as all villagers or all good creature), the chosen creatures are immune to the weapon and any effect produced by the weapon. The wielder can remove such protection as a free action as well, both free action are usable outside of the wielder's turn. Only good-aligned wielder may use this ability.

A righteous weapon bestows one negative level on any evil creature attempting to wield it. The negative level remains as long as the weapon is in hand and disappears when the weapon is no longer wielded. This negative level never results in actual level loss, but it cannot be overcome in any way (including restoration spells) while the weapon is wielded.

Special: This ability may be added to a Holy weapon at a cost of only an additional +1 bonus

Strong Evocation [Good]; CL 13th; Craft Magic Arms and Armor, Exalted Word, Moral Guidance; Price: +2.



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Leziad's Homebrew (4432 Articles)
Leziadv
AuthorLeziad +
Cost+2 +
Identifier3.5e Equipment +
RatingUnrated +
SummaryA righteous weapon is especially good at smiting and allow you to grant some creature protections from you attacks. +
TitleRighteous +