Difference between revisions of "Shoop da Whoop (3.5e Feat)"

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{{April Fools}}
 
{{author
 
{{author
 
|author_name=Ganteka Future
 
|author_name=Ganteka Future
 
|date_created=14 June 2008
 
|date_created=14 June 2008
|status=Complete
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|status=''"I'MA FIRIN' MAH LASER!"''
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|balance=High
 
}}
 
}}
{{3.5e Feat
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<onlyinclude>{{3.5e Feat
 
|name=Shoop da Whoop
 
|name=Shoop da Whoop
 
|types=Monstrous
 
|types=Monstrous
|summary=Your breath weapon cone focuses into a line twice the distance and 5 feet wide.
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|summary=Your breath weapon cone becomes a line. You can charge it up to deal extra damage and push opponents back.
|prereqs=A [[SRD:Breath Weapon|breath weapon]] with an area of effect cone.
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|prereqs=A [[SRD:Breath Weapon|breath weapon]].
|benefit=You have the option to focus your [[SRD:Breath Weapon|breath weapon's]] cone into a line effect 5 feet wide and twice the distance of your breath's cone.  
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|benefit=You have the option to deliver your [[SRD:Breath Weapon|breath weapon's]] cone as a line effect 5 feet wide and twice the length of your breath's cone. If you have a [[SRD:Breath Weapon|breath weapon]] line, you may increase it's width by 5 feet. You gain the Charge Breath Weapon option.<br/>
 
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'''Charge Breath Weapon:''' By spending a [[SRD:Standard Actions|standard action]] to charge your [[SRD:Breath Weapon|breath weapon]] line, you deal extra damage as if it had been metamagically [[SRD:Empower Spell|empowered]] when next used. This charge can be held for up to 1 round per point of your [[SRD:Constitution|Constitution]] bonus (minimum 1 round).<br />
''Example:'' If you have a 30 foot cone of [[SRD:Cold Effect|cold]] [[SRD: Breath Weapon|breath weapon]], you may opt to instead attack with a 60 foot line of [[SRD:Cold Effect|cold]]. Damage dealt and any saving throw are unaffected by this change.  
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Creatures struck by a charged breath weapon line must make a [[SRD:Saving Throw#Fortitude|Fortitude]] save (DC 10 + 1/2 your HD + your [[SRD:Constitution|Constitution]] modifier) or be pushed back 5 feet (to the limit of the breath weapon's range) for every 5 points by which they failed their save. If the target cannot be pushed back due to a solid surface or obstacle, the target creature instead takes 1d6 bludgeoning damage for every 5 feet he would have otherwise been pushed.
 
|normal=
 
|normal=
|special=If your breath weapon is already capable of a line, you still gain the extra damage effect option.
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|special=Only breath weapon lines may be powered by the Charge Breath Weapon option. <br/>
 
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}}</onlyinclude>
Additionally, by spending a standard action to to charge your [[SRD:Breath Weapon|breath weapon]], you can deal an extra damage of the same type as your breath weapon as if it had been metamagically [[SRD:Empower Spell|empowered]]. As you charge your [[SRD: Breath Weapon|breath weapon]], you may take a free action to shout the words "I'MA CHARGIN' MAH LASER!". Before you use your [[SRD: Breath Weapon|breath weapon]], you may then take a free action to shout "I'MA FIRIN' MAH LASER!". This charge can be held for one round.
 
}}
 
 
 
This is a good ability to focus in on a single target in a crowded area, avoiding allies, or to hit a target from a longer distance, or to clear out a hallway. Essentially, this ability allows you to sacrifice total area for distance.
 
  
  
 
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{{3.5e Feats Breadcrumb}} &rarr; [[3.5e Monstrous Feats|Monstrous Feats]]
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{{3.5e Feats Breadcrumb}}
 
 
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[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
 
[[Category:Feat]]
 
[[Category:Feat]]
[[Category:General Feat]]
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{{Navboxes}}
[[Category:User:Ganteka Future]]
 
[[Category:April Fools]]
 

Latest revision as of 17:59, 12 March 2019

Homebrew.png
Author: Ganteka Future (talk)
Date Created: 14 June 2008
Status: "I'MA FIRIN' MAH LASER!"
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
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Shoop da Whoop [Monstrous] Prerequisites: A breath weapon.Benefit: You have the option to deliver your breath weapon's cone as a line effect 5 feet wide and twice the length of your breath's cone. If you have a breath weapon line, you may increase it's width by 5 feet. You gain the Charge Breath Weapon option.
Charge Breath Weapon: By spending a standard action to charge your breath weapon line, you deal extra damage as if it had been metamagically empowered when next used. This charge can be held for up to 1 round per point of your Constitution bonus (minimum 1 round).
Creatures struck by a charged breath weapon line must make a Fortitude save (DC 10 + 1/2 your HD + your Constitution modifier) or be pushed back 5 feet (to the limit of the breath weapon's range) for every 5 points by which they failed their save. If the target cannot be pushed back due to a solid surface or obstacle, the target creature instead takes 1d6 bludgeoning damage for every 5 feet he would have otherwise been pushed.
Special: Only breath weapon lines may be powered by the Charge Breath Weapon option.



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Article BalanceHigh +
AuthorGanteka Future +
Identifier3.5e Feat +
PrerequisiteA breath weapon. +
Rated BySpanambula +
RatingRating Pending +
SummaryYour breath weapon cone becomes a line. You can charge it up to deal extra damage and push opponents back. +
TitleShoop da Whoop +
TypeMonstrous +