Afterimage Dodge (5e Spell)

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Author: Zhenra-Khal (talk)
Date Created: 3-1-2023
Status: Complete
Editing: Don't edit without discussion. Unauthorized edits will be reverted.
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5e Spell Afterimage Dodge
1st-level illusion
Casting Time: 1 Reaction, taken when a creature you can see targets you with an attack.
Range: Self
Components: S, M (A cloak, mask, or mirror)
Duration: Instantaneous
Casters: Bard, Sorcerer, Warlock, Wizard

You briefly interpose an illusory image of yourself between you and your attacker, covering your unseen escape.

Your attacker must make an Intelligence saving throw. On failed save, their attack misses you regardless of their attack roll, striking the illusory image instead. On a successful save, the attack targets you as normal, but may still hit or miss depending on their attack roll.

Immediately after the attack is resolved, you may move up to 10ft without provoking attacks of opportunity, as part of the reaction used to cast the spell. You are Invisible while moving in this way.

At Higher Levels. When cast using a spell slot of 2nd level or higher, the maximum distance you can invisibly move increases by 10ft for each slot level above 1st.





Back to Main Page5e5e Spells

Action TypeOther +
AuthorZhenra-Khal +
Canontrue +
CasterBard +, Sorcerer +, Warlock + and Wizard +
ComponentS + and M +
Consumable Componentstrue +
Identifier5e Spell +
Level1 +
RangeSelf +
RatingUndiscussed +
Scalabletrue +
SchoolIllusion +
SummaryA low-level, reactive Mirror Image

+
TitleAfterimage Dodge +
Valuable Componentstrue +