Alliance Gong (3.5e Equipment)

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Author: Eiji-kun (talk)
Date Created: 2-18-14
Status: Complete
Editing: Mechanical changes on Talk
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Alliance Gong[edit]

Alliance gongs are usually set up in cities, and rarely on large vehicles. When struck by a character with inspire courage, they may make a DC 20 Perform check. If successful they spread their inspire courage out to the a radius of 500 ft beyond the borders of the archetecture in question (for mobile vehicles) or up to 1 mile (for immobile architectures, such as a castle in a city). It is useful to have a powerful bard in the gong chamber playing in order to turn the entire city into fierce warriors.

When the gong is first played any allies currently under a fear effect have the fear removed as per remove fear. They can fall under a fear effect again after its initial activation.

The item is traditionally a gong, but some versions have alliance horn, alliance drums, or even an alliance harp. Creatures must be able to see or hear the gong for the gong to function.

Moderate transmutation; CL 10th; Craft Wondrous Item, remove fear, must be a 10th level bard with inspire courage; Price 20,000 gp.



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Eiji-kun's Homebrew (5605 Articles)
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AuthorEiji-kun +
Cost20,000 gp +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryA magical gong which lets you share your inspire courage ability out to 1 mile. +
TitleAlliance Gong +