Arcane Grace (3.5e Spell)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Eiji-kun (talk)
Date Created: 11-2-09
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUnrated.png
Rate this article
Discuss this article


Arcane Grace
Transmutation
Level: Sorcerer/Wizard 3
Components: V, M
Casting time: 1 full round
Range: Personal
Target: You
Duration: 24 hours
Saving Throw: None
Spell Resistance: No

Wizards and armor rarely mix. The weight bears them down, the stiffness foils the details of their somatic components, and shields throw them off balance. Mithril and magical enhancements helps, but upon casting this spell, it feels like you're wearing nothing as all.

Your arcane spell failure chance is reduced by 5%, and by an additional 5% every 3 caster levels (to a maximum of 30% at 15th). If multiple sources grant arcane spell failure, this lowers the spell failure of each item. It has no effect on armor check penalty, speed, and does not grant proficiency.

Material Component: Hair from a dwarf's beard.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard


Eiji-kun's Homebrew (5204 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
ComponentV + and M +
Identifier3.5e Spell +
LevelSorcerer/Wizard 3 +
RangePersonal +
RatingUnrated +
SchoolSRD:Transmutation School +
SummaryArmor interrupts your casting less. +
TitleArcane Grace +