Astral Elemental (3.5e Power)

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Author: Franken Kesey (talk)
Date Created: 03/28/19
Status: Fin
Editing: Clarity edits only please
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Astral Elemental
Metacreativity [Air, Earth, Fire, Water]
Level: Shaper 3, Judge of Existence 3,
Display: Visual
Manifesting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One summoned elemental
Duration: 1 round/level (D)
Saving Throw: None
Power Resistance: No
Power Points: 5

Create one small-sized air, earth, fire or water elemental. It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. You can direct it not to attack, to attack particular enemies, or to perform other actions.

Instead of creating one small-sized elemental, can create two tiny-sized. (Augments can produce two one size lower.)

Augment: You can augment this power in one or more of the following ways.

  1. If you spend 2 extra power points, creates a medium-sized elemental.
  2. If you spend 2 extra power points, can create any other subtype of elemental.
  3. If you spend 4 extra power points, creates a large-sized elemental.
  4. If you spend 6 extra power points, creates a huge-sized elemental.

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Franken Kesey's Homebrew (123 Articles)
Franken Keseyv
Article BalanceHigh +
AuthorFranken Kesey +
DescriptorAir +, Earth +, Fire + and Water +
DisciplineMetacreativity +
Identifier3.5e Power +
LevelShaper 3 + and Judge of Existence 3 +
RatingUnrated +
SummaryCreate an elemental. +
TitleAstral Elemental +