Banish Light (3.5e Feat)

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Author: Leziad (talk)
Date Created: 13th February 2015
Status: Finished
Editing: Clarity edits only please
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Banish Light [Arcane Combat] Prerequisites: Fighter level 8, Smoking Shadow StyleBenefit: As a move action you can banish nearby light, absorbing it in your magic weapon. You create a 60 feet radius area of shadowy illumination centered on your that last for 2 rounds. Additionally you can discharge the light trapped in your weapon as a standard action, replicating the effect of solar flare except it area is either a 60 feet line or 30 feet cone. The weapon must be discharged within 2 round of absorbing light otherwise the effect is wasted.

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Leziad's Homebrew (3443 Articles)
Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteFighter level 8 + and Smoking Shadow Style +
RatingUndiscussed +
SummaryCreate shadowy illumination around you by absorbing light in your weapon and then discharge the absorbed light into a blinding flash. +
TitleBanish Light +
TypeArcane Combat +