Blade Invoker (3.5e Prestige Class)
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Combine invocations and maneuver in one single package. 4 Martial Maneuvers
|“||In order to beat you I just need my training in the sublime ways... and maybe a tiny bit of eldritch power.||”|
|—Karol, Human Blade Invoker|
A blade invoker is a class bridging the sublime ways of martial maneuvers with the restless power of the invoker. This combination make for a very durable striker who never run out of juice, always capable of calling upon invocations for utility and her eldritch blast and maneuvers for offensive actions.
Becoming a Blade Invoker
|Base Attack Bonus:||+3.|
|Skills:||Spellcraft 6 ranks, Martial Lore 6 ranks.|
|Maneuver:||Must be able to use 2nd level maneuvers of at least two disciplines..|
|Special:||Must be able to use least invocations.|
|Saving Throws||Special|| Maneuvers
|1st||+1||+0||+0||+2||Sublime Invocation||1||0||1||+1 level of existing invocation-using class|
|2nd||+2||+0||+0||+3||Eldritch Strike||0||0||0||+1 level of existing invocation-using class|
|3rd||+3||+1||+1||+3||Eldritch Fire Stance||1||1||0||+1 level of existing invocation-using class|
|4th||+4||+1||+1||+4||1||0||0||+1 level of existing invocation-using class|
|5th||+5||+1||+1||+4||Power Eldritch Blast||1||1||1||+1 level of existing invocation-using class|
|6th||+6/+1||+2||+2||+5||1||0||0||+1 level of existing invocation-using class|
|7th||+7/+2||+2||+2||+5||Eldritch Recovery||1||0||0||+1 level of existing invocation-using class|
|8th||+8/+3||+2||+2||+6||1||1||0||+1 level of existing invocation-using class|
|9th||+9/+4||+3||+3||+6||0||0||1||+1 level of existing invocation-using class|
|10th||+10/+5||+3||+3||+7||Eldritch Fury||1||1||0||+1 level of existing invocation-using class|
Class Skills (4 + Int modifier per level)
All of the following are class features of the Blade Invoker.
Maneuvers: At every level except 2nd and 9th, you gain a new maneuver known from the any discipline you previously had access to. You must meet a maneuver’s prerequisite to learn it. You add your full blade invoker levels to your initiator level to determine your total initiator level and your highest-level maneuvers known. At 3rd, 5th, 8th and 10th you gain an additional maneuver readied per day.
Stances Known: At 1st level and every 4 levels beyond (5th, 9th, etc), you learn a new martial stance from any discipline you previously had access to. You must meet a stance’s prerequisite to learn it.
Invocation: At each level, you gain new invocation known and an increase in caster level (and eldritch blast damage, if applicable) as if you had also gained a level in a invocation-using class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one invocation-using class before becoming a Blade Invoker, you must decide to which class to add each level for the purpose of determining invocation known, caster level, and eldritch blast damage.
Sublime Invocation (Su): A Blade Invoker's invocation no longer offer spell resistance as they start becoming more and more extraordinary.
Eldritch Strike (Sp): At 2nd level a Blade Invoker may as a full-attack action you can combine your eldritch blast and one strike that take a standard action (or less) to initiate. You make the attack as the strike, adding the eldritch blast damage and essence to it. This count as a lesser eldritch shape.
Eldritch Fire Stance (Su): A 3rd level Blade Invoker gain the eldritch fire stance, in this stance her eldritch blast damage increase by 2d6 and the DC of her invocations increase by 1. If she initiate a maneuver while in the eldritch fire stance she immediately drop out of eldritch fire stance and unleash a wave of destruction in a 10 feet radius around her, dealing her eldritch blast damage (Reflex half).
Power Eldritch Blast (Su): A 5th level Blade Invoker can greatly increase the power of her eldritch blast, as a part of using her eldritch blast she may expend a readied maneuver, adding an additional 1d6 damage per level of the expended maneuver to the eldritch blast. A maneuver expended as part of power eldritch blast cannot be recovered for 1 minute.
Eldritch Recovery (Sp): At 7th level a Blade Invoker learn a new invocation, eldritch recovery. When invoking eldritch recovery choose one maneuver you readied, you automatically refresh that maneuver 2 rounds after it expended (at the end of the 2nd round). Eldritch Recovery last 24 hours, invoking it again allow you to choose another maneuver to be automatically refreshed but does overlap the previous instance of eldritch recovery. Eldritch Recovery is a 6th level Greater Invocation.
Eldritch Fury: At 10th level a Blade Invoker gain a powerful new ability, Eldritch Fury. As a full-attack action she may initiate a strike that take a standard action or less to initiate and fire two Eldritch Blasts as long as each eldritch blast could be fired as a standard action or less.
|Article Balance||Very High +|
|Base Attack Bonus Progression||Good +|
|Class Ability||Martial Maneuvers +|
|Class Ability Progression||Full +|
|Fortitude Save Progression||Poor +|
|Identifier||3.5e Prestige Class +|
|Minimum Level||4 +|
|Reflex Save Progression||Poor +|
|Skill||Bluff +, Concentration +, Craft +, Diplomacy +, Disguise +, Forgery +, Gather Information +, Intimidate +, Knowledge +, Listen +, Martial Lore +, Perform +, Profession +, Speak Language +, Spellcraft +, Spot + and Use Magic Device +|
|Skill Points||4 +|
|Summary||Combine invocations and maneuver in one single package. +|
|Title||Blade Invoker +|
|Will Save Progression||Good +|