Boiling Sphere (3.5e Spell)

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Author: Ganteka Future (talk)
Date Created: 1 June 2008
Status: Tentative Completion
Editing: Clarity edits only please
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Boiling Sphere
Conjuration (Creation) [Water, Fire]
Level: Cleric 1, Druid 1, Sorcerer/Wizard 1
Components: S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Area: 5 ft. square
Duration: 1 round + 1 round/level, (D)
Saving Throw: yes (see text)
Spell Resistance: no

You conjure a hovering, superheated, steaming, boiling sphere of water that occupies a 5 foot square. The sphere deals 1d6 fire damage per round to targets within its space. At the end of its duration, the boiling sphere bursts, dealing 1d6 points of fire damage to all adjacent targets. A Reflex save halves this splash damage.

The steam (or bubbles if underwater) obscure all vision through the sphere's space, rendering a creature entirely occupying the sphere's space as effectively blind. The sphere does not provide cover from ranged attacks, but it may provide concealment.

This spell functions normally underwater and in vacuums. Moving through a boiling sphere counts as difficult terrain.



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Article BalanceHigh +
AuthorGanteka Future +
ComponentS +
DescriptorWater + and Fire +
Identifier3.5e Spell +
LevelCleric 1 +, Druid 1 + and Sorcerer/Wizard 1 +
RangeOther +
RatingUnrated +
SchoolConjuration +
SubschoolCreation +
SummaryYou conjure a hovering, superheated, steaming, boiling sphere of water that occupies a 5 foot square. +
TitleBoiling Sphere +