Breathing Room (5e Spell)

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Author: Zhenra-Khal (talk)
Date Created: 12-24-2022
Status: First Draft
Editing: Don't edit without discussion. Unauthorized edits will be reverted.
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5e Spell Breathing Room
Evocation cantrip
Casting Time: 1 action
Range: Self (10ft Cone)
Components: S
Duration: Instantaneous
Casters: Bard, Sorcerer, Wizard

With a pluck of their strings, the Bard sent their attackers tumbling.

A wave of vibration and kinetic force washes out from you in a 10ft cone, emitting a resonating sound audible out to 300ft. Each Large or smaller creature of your choice within the cone must make a Strength saving throw. On a failed save, they are pushed 5ft away from you, and your movement cannot provoke attacks of opportunity from them until the beginning of your next turn. If a target fails the saving throw by 5 of more, they also fall prone.

At Higher Levels. When you reach 5th level, the distance a creature is pushed on a failed saving throw increases to 10ft. It increases to 15ft when you reach 11th level, and to 20ft at 17th level.





Back to Main Page5x5e5e Spells

Action TypeAction +
AuthorZhenra-Khal +
Canontrue +
CasterBard +, Sorcerer + and Wizard +
ComponentS +
Identifier5e Spell +
LevelCantrip +
RangeSelf (10ft Cone) +
RatingUndiscussed +
Scalabletrue +
SchoolEvocation +
SummaryA quick boop to get enemies away from you.

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TitleBreathing Room +