Cenobite of Want (3.5e Prestige Class)
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A cenobite of Want is a martial initiator who seek to learn all maneuvers, through stealing them. 7 Martial Maneuvers Full
Cenobite of Want
|“||I will find where Philomactous has gone to and take his soul, then I will be complete!||”|
|—Su Yun the Mad, First Cenobite of Want|
The Cenobite of Want are a terrible brand of initiator who learned a powerful maneuver simply called soul drain, allowing them to steal the souls of powerful combatant and learn their sublime techniques. The legend goes that the first Cenobite of Want was woman named Su Yun, a fellow student alongside Philomactous, she was jealous of the battle scholar ability to learn all discipline and his success over other students. Things turned really sour when Philomactous used her own signature maneuver to defeat her in an important show fight, completely humiliating her.
When Philomactous left for the abyss, she followed, wanting to learn the forbidden discipline herself. He confronted her on an unknown layer of the abyss and defeated her soundly, leaving her alive as an act of mercy and went his way. When Su Yun resumed her journey she found not Philomactous, no forbidden discipline but a gigantic hole in the plane. On the brink of madness she descended into the hole and met an entity who name was never spoken, from this entity she learned Soul Drain and became the first Cenobite of Want.
While her revenge was denied, Yu Sun managed to achieved her dream of mastering all disciplines, but thousand of initiators were sacrificed and consumed for her goal. She left the knowledge of soul drain on scrolls of aeon parchment and left for an unknown quest, perhaps to learn the forbidden discipline herself.
The scrolls of Yun exist in very few copies, each set contain 3 scrolls detailing the art of soul drain. Only through devoting oneself almost entirely unto it is possible to fully unlock it full potential. One might even theoretically be able to learn Su Yun's terrible bodysnatcher stance themselves.
Becoming a Cenobite of Want
|Base Attack Bonus:||+6.|
|Skills:||Knowledge (the planes) 10 ranks, Martial Lore 10 ranks.|
|Feats:||Improved Unarmed Strike.|
|Special:||Must have read the Scrolls of Yun or receive teaching from another Cenobite of Want.|
|Saving Throws||Special|| Maneuvers
|2nd||+1||+3||+0||+3||Identity Thief Stance||0||0||0|
|4th||+3||+4||+1||+4||Hold Soul Drain||0||1||0|
|7th||+5||+5||+2||+5||Greater Soul Drain||1||1||0|
|8th||+6/+1||+6||+2||+6||Ranged Soul Drain||0||0||0|
Class Skills (4 + Int modifier per level)
All of the following are class features of the Cenobite of Want.
Maneuvers: At 1st level and every odd level beyond (3rd, 5th, etc), you gain a new maneuver known from the Blood Feast, Devoted Spirit, Diamond Mind, Narrow Bridge, and Shadow Hand disciplines. You must meet a maneuver’s prerequisite to learn it. You add your full cenobite of want levels to your initiator level to determine your total initiator level and your highest-level maneuvers known. At 3rd level and every two levels beyond (6th, 9th, etc), you gain an additional maneuver readied per day.
Stances Known: At 6th level and every 6 levels beyond (12th, 18th, etc), you learn a new martial stance from the Blood Feast, Devoted Spirit, Diamond Mind, and Shadow Hand disciplines. You must meet a stance’s prerequisite to learn it.
Soul Drain: At 1st level you gain a rare forbidden maneuver simply known as Soul Drain, it is readied and expended like a normal maneuver and it DC scales with level (10 + 1/2 character level + charisma modifier) and it is considered to be a maneuver level half your initiator level (maximum 9th), the soul drain maneuvers cannot be made into a martial script.
Soul Drain (Su) (Strike): You make a single unarmed attack at your highest bonus as a standard action, if it hit it deal an extra 1d6 typeless damage per class level and the struck creature must make a will save or be dazed for 1 round. If a creature is slain by soul drain it soul is absorbed into you, leaving only a skeleton and it equipment behind.
Identity Thief Stance (Su): At 2nd level you gain a special stance, allowing you to take the exact appearance of any creature whose soul is in your possession (either through soul drain or say a thinaun weapon). You automatically succeed any disguise skill to appear as the creature, you however need to act like the creature using bluff to make a convincing act. Once the stance is used the change is instantaneous, it does not need to be maintained although if it maintained you can change from to any creature you devoured or yourself as a free action.
Identity thief is merely cosmetic, it does not give you any bonuses the creature had in life (such as size bonus or extra movement mode).
Absorb Sublimity : A 3rd level cenobite of want can absorb the knowledge of creature she killed using soul drain, whenever she devour a soul using soul drain she gain one of the target's maneuver known for each maneuver level this creature has (one 1st level maneuver, one 2nd level maneuver and so on) and add it to her own maneuver known permanently. She may not use the maneuver unless her initiator level is high enough to initiate it. This apply retroactively to souls she devoured before gaining this ability. Even if the soul she devoured are freed she keep the maneuver she learned but she cannot learn maneuvers from the same creature twice.
Hold Soul Drain: At 4th level your soul drain maneuver improve, if the creature fail it initial will save you make an immediate grapple attempt as a free action, if you successfully grapple the creature for each round you hold the grapple you force the creature to make a will save or be dazed for 1 and take 2 points of typeless damage per class level. This ability count as soul drain for the purpose of interacting with the mystic cenobite class feature.
Siphon Soul (Su): At 5th level the cenobite of want may use soul drain on corpse of a creature killed within one round per class level, absorbing it soul as if it was killed by soul drain. This ability extend up to close range and expend your soul drain maneuver as normal.
Soulscape: A 6th level cenobite of want is able to retreat in her own soulscape with 10 minute of meditation, it appearance is alterable to the cenobite's taste and it is populated by all the soul he devoured who are kept completely helpless and usually unconscious. She may interrogate the soul there but typically they do not feel very chatty. The cenobite of want may bring one creature per class level in her soulscape by meditating with them. This is a purely spiritual experience, creatures cannot be really harmed in the soulscape and can leave it as a standard action (except devoured creatures obviously). The bodies of creature who traveled to the soulscape remain immobile but are not helpless, the creatures in the soulscape instantly become aware if their body is in any danger.
The soulscape is completely and utterly immune to any divination or external observation, making it the perfect place to have private conversation and a pleasant retreat.
Greater Soul Drain (Su): At 7th level the cenobite of want's soul drain now deal 2d6 per class level instead of 1d6 per class level.
Ranged Soul Drain (Su): A 8th level cenobite of want may use her soul drain at range instead of through an unarmed attack. It target a creature out of close range and does not require an attack roll, deal soul drain damage (but no damage from the unarmed attack).
Dark Ascendant: A 9th level cenobite of want cease to age, all aging penalties she received are reversed and she become immune to effects that would artificially age her.
Bodysnatcher Stance (Su): At 10th level the cenobite of want unlocked the most fearsome form of soul drain, the bodysnatcher stance. In this stance any creature slain by her souldrain ability stay alive (at 1 hit points) and serve the cenobite of want for 3 round before being fully consumed. The soul is absorbed on the killing strike as normal.
Most fearsome of all however is that if the cenobite of want is killed in this stance, she may attempt to seize the body of any creature within 60 feet, the creature is allowed a will save to negate the effect. If the will save is successful the cenobite of want die as normal. If the will save fail however the cenobite of want instantly consume the creature's soul and take it body for herself. She may not use this ability on a creature with a higher CR than her's and she do not gain any special ability the creature had, she use her own ability scores and statistics. Sadly the body deteriorate quickly, within 1 day per class level the body will naturally die forcing the cenobite of want to seek constant replacement or get her actual immortal body restored.
|Article Balance||Very High +|
|Base Attack Bonus Progression||Moderate +|
|Class Ability||Martial Maneuvers +|
|Class Ability Progression||Full +|
|Fortitude Save Progression||Good +|
|Identifier||3.5e Prestige Class +|
|Minimum Level||7 +|
|Rated By||Eiji-kun +|
|Rating||Rating Pending +|
|Reflex Save Progression||Poor +|
|Skill||Appraise +, Autohypnosis +, Balance +, Bluff +, Climb +, Concentration +, Disguise +, Gather Information +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Martial Lore +, Move Silently +, Open Lock +, Perform +, Profession +, Search +, Sense Motive +, Spot + and Tumble +|
|Skill Points||4 +|
|Summary||A cenobite of Want is a martial initiator who seek to learn all maneuvers, through stealing them. +|
|Title||Cenobite of Want +|
|Will Save Progression||Good +|