Chain Solar Bolt (3.5e Spell)

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Author: Leziad (talk)
Date Created: 23rd February 2015
Status: Finished
Editing: Clarity edits only please
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Chain Solar Bolt
Evocation [Good, Light]
Level: Paladin 3, Cleric 5
Components: V, S, F
Casting time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Target: One primary target, plus one secondary target/level (each of which must be within 30 ft. of the primary target)
Duration: Instantaneous
Saving Throw: Reflex Half
Spell Resistance: Yes

You release a bolt of raw positive energy and light, dealing 1d6 points of postive energy damage damage (this is not healing) per caster level (maximum 20d6) to the primary target. After it strikes, the bolt can arc to a number of secondary targets equal to your caster level (maximum 20). The secondary bolts each strike one target and deal half as much damage as the primary one did (rounded down).

Against creatures of the undead type and outsiders with the evil subtype this spell is uncapped and deal an extra +2 damage per caster level. Outsider with the [good] subtype are immune as well as creature native to the positive energy plane. Creatures vulnerable to light struck by this spell count as having been exposed to it for 1 round.

Focus: Holy Symbol



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Leziad's Homebrew (3281 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
ComponentV +, S + and F +
DescriptorGood + and Light +
Identifier3.5e Spell +
LevelPaladin 3 + and Cleric 5 +
RangeLong +
RatingUndiscussed +
SchoolEvocation +
SummaryYou fire a bolt of harmful positive energy that roast people alive and hurt undead a lot more. Arc to other targets. +
TitleChain Solar Bolt +