Commando (3.5e Alternate Class Feature)
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Some fighter do not simply relies on brute strength, the commando also relies on stealth and cunning to take down his enemies.
Replaces: A Commando hit dice is reduced by one dice size (usually from a d10 to a d8) and she receive no bonus feat at 4th, 8th and 12th.
Benefit: A Commando gain access to the following class features:
Skills: The fighter's skill list and skill points changes to the following; (6 + Int modifier) Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), Use Rope (Dex).
Weapon Proficiency: A Commando is proficient with one exotic crossbows or exotic firearms in addition of her normal fighter proficiency.
CQC Training (Ex): A 3rd level Commando receive Improved Unarmed Strike and Masterwork Body as bonus feats. If she later gain Improved Unarmed Strike (or already possess it) as a bonus feat she instead gain Superior Unarmed StrikeToB.
Rogue Trick: At 4th level and each 2 level thereafter the Commando Fighter gain a single Rogue Trick. She gain access to the advanced list at level 10 as normal.
Rapid Stealth (Ex): At level 5, the Commando does not suffer the -10 penalty to Move Silently or Hide for moving at her full normal speed. She still suffers the normal -20 penalties to hide and move silently for running or fighting if she performs those actions.
Death Attack (Ex): A 6th level Commando gain Death Attack as an Assassin and the Ranged Death Attack feat, the DC of her Death Attack DC 10 +1/2 Class + the highest between her Dexterity and Intelligence bonus. Instead of the normal paralyze option she may make her target Unconscious for 1d4x10 minutes.
Hide in Plain Sight (Su): At 8th level, an commando can use the Hide skill even while being observed. As long as he is within 10 feet of some sort of shadow, an commando can hide himself from view in the open without having anything to actually hide behind.
Aggressive Stealth (Ex): A Commando of 11th level does not suffer the -20 penalty to Hide or Move Silently checks for running or fighting.
|Identifier||3.5e Alternate Class Feature +|
|Rated By||Spanambula +|
|Rating||Rating Pending +|
|Summary||Some fighter do not simply relies on brute strength, the commando also relies on stealth and cunning to take down his enemies. +|