Dark Hand (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 16th February 2017
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Dark Hand [General] Prerequisites: Must be able to use a Undead Touch Attack or cast vampiric touchBenefit: Upon selecting this feat choose one of your hand, you enhance that hand with a dark power, granting you dire abilities. Whenever you use this hand to deliver a touch ability (such as an Undead Touch or a Touch Spell) you increase the save DC by 1 and if the touch dealt no inherent damage you deal an additional 1d8 + your Highest mental ability score in damage.

The hand may be enhanced as a manufactured weapon, applying on unarmed strike delivered with it as well as touch abilities delivered with it. Special: This feat may be taken as an [Undead] feat or a [Vile] feat.



Back to Main Page3.5e HomebrewCharacter OptionsFeats

Leziad's Homebrew (4432 Articles)
Leziadv
Facts about "Dark Hand (3.5e Feat)"
Article BalanceVery High +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteMust be able to use a Undead Touch Attack or cast vampiric touch +
RatingUndiscussed +
SummaryYou enhance one of your hand with a dark power, granting you dire abilities. +
TitleDark Hand +
TypeGeneral +