Electrocute (3.5e Feat)
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Electrocute [General]
Benefit: Whenever you deal electricity damage, you deal an extra point of electric damage per die or an extra amount of electricity damages equal to one third of your character level (whichever is higher). In addition, creatures with less than 50% of their hit points remaining after they take at least one point of electricity damage from you start jittering until the end of their next turn. Whenever you would reduce a creature to −1 hit points or lower with electricity damage, you may instead paralyze that creature at 0 hit points; it remains paralyzed for 1 minute per character level you have.
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Facts about "Electrocute (3.5e Feat)"
Article Balance | Very High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | You deal more electricity damage than normal and cause jittering and paralysis in enemies. + |
Title | Electrocute + |
Type | General + |