Elemental Mastery (3.5e Feat)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
Elemental Mastery [General]
Benefit: Upon taking this feat choose between [Air], [Acid], [Earth], [Cold], [Electricity] or [Fire], spells with the chosen descriptor have their DC increases by +1 and deal an extra point of damage per dice. These bonuses does not stack with Spell Focus, Greater Spell Focus, Spell Havoc.
Special: You may select this feat multiple times, each time selecting a different descriptor.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Leziadv |
---|
Facts about "Elemental Mastery (3.5e Feat)"
Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | Choose an elemental or energy descriptor, spells of the matching descriptor are improved. + |
Title | Elemental Mastery + |
Type | General + |