Enchant Item (3.5e Spell)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Franken Kesey (talk)
Date Created: 8/16/13
Status: Fin
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUnrated.png
Rate this article
Discuss this article


Enchant Item
Transmutation
Level: Cleric 4, Druid 4, Paladin 2, Sorcerer/Wizard 4
Components: V, S
Casting time: 1 hour (see text)
Range: Touch
Target: One weapon, shield or piece of armor.
Duration: Instantaneous (see text)
Saving Throw: Will negates (object)
Spell Resistance: Yes (object)

Enchant Item turns the weapon, shield or armor into masterwork quality (if not already), then adds a +1 enchantment bonus for every three caster levels (+6 at 18th). This does not stack with other enchant item spells, but does stack with existing enchantments. Requires one hour of uninterrupted concentration and is permanent.

Disenchant Item: the spell can act in reverse; instead, negating +1 enchantment for every four caster levels (-5 at 20th). Requires one minute of uninterrupted concentration, and lasts for one round per caster level. This can reduce the bonus to attack and damage below zero, such that a -2 weapon would subtract two from attack and damage rolls.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Franken Kesey's Homebrew (130 Articles)
Franken Keseyv
Article BalanceVery High +
AuthorFranken Kesey +
ComponentV + and S +
Identifier3.5e Spell +
LevelCleric 4 +, Druid 4 +, Paladin 2 + and Sorcerer/Wizard 4 +
RangeTouch +
RatingUnrated +
SchoolTransmutation +
SummaryMagically enchant weapons, shields or armor. +
TitleEnchant Item +