Fountain of Blood (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 12-29-13
Status: Complete
Editing: Clarity edits only please
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Fountain of Blood
Blood Feast (Strike)
Level: 5
Prerequisite: Two Blood Feast maneuvers
Initiation Action: Standard
Range: Melee Attack
Target: One blood bearing creature
Duration: Instantaneous
Saving Throw: Fortitude partial

How many gallons of blood did he have in his body?

Make a normal melee attack. The creature must make a Fortitude save or take an additional 1d6 damage per initiator level and feel nauseated for 1 round, Fort save to halve the damage and negate the nausea. If the creature dies from this, they erupt into a fountain of blood. Any of the creature's allies within a 20 foot radius must make a Fort save vs nausea for 1 round and sickening for 1 minute, save reduces it to sickened for 1 round.



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Eiji-kun's Homebrew (5656 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
DisciplineBlood Feast +
Identifier3.5e Maneuver +
Level5 +
RatingUndiscussed +
SummaryYour attack causes high pressure blood to burst from the target's body. If they die, the blood spray nauseates nearby opponents. +
TitleFountain of Blood +
TypeStrike +