Gallant Thief (3.5e Alternate Class Feature)

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Author: Leziad (talk)
Date Created: 20th August 2021
Status: Complete
Editing: Clarity edits only please
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Gallant Thief

Not the common ruffian, the gallant thief is a refined gentleman who makes thievery into an art. The typical image of a gallant thief is one of a bored noble who turns thievery into a hobby, adhering to eccentricities such as announcing his crime, leaving calling cards or even returning the stolen item to its owner. A gallant thief knows how to fight, but does not rely on sneaky strikes like scoundrels, instead being skilled duelists.

Class: Unchained Rogue

Level: 1st-20th

Replaces: Sneak Attack, Evasion, Trap Sense, Debilitating Injury, Rogue's Edge, Master Strike

Benefit: A gallant thief gain the following class features:

Weapon Proficiency: A gallant thief is proficient with all simple and martial weapon, alongside the bastard sword, swordcane and whip.

Skills: A gallant thief adds Handle Animal, Heal, Ride, Survival, and all Knowledge skills to his list of class skills.

Code of Honor: A gallant thief adhered to a strict personal code of conduct. A code of honor has at least three clauses chosen from the following list:

  • The gallant thief must announce his crime beforehand, usually through an anonymous letter pinned to the estate he wishes to rob or publicly publish it.
  • The gallant thief must not steal from the poor, if he does by mistake he must return the stolen items.
  • The gallant thief must not steal a family heirloom, if he does by mistake he must return the stolen item.
  • The gallant thief must not commit murder.
  • The gallant thief must leave a calling card behind after a successful theft.
  • The gallant thief must not bother stealing any object whose value is below 50 times his rogue level.
  • Another similar clause allowed by the GM.

A gallant thief that violates his code of honor knowingly he counts as having violated his Order's edict (see Order), except the penalty last for a week, or until he right the wrong he committed. If a gallant thief violates his oath unknowingly he is not penalized unless he refuses to right his mistake once he learns of it.

Challenge (Ex):A gallant thief gains the challenge class features of a Cavalier, using his Rogue level as his Cavalier level. The gallant thief can use this ability once per day at 1st level, plus one additional time per day for every three levels beyond 1st, to a maximum of seven times per day at 19th level. Unlike a cavalier, a gallant thief applies his challenge damage bonus on any ranged made within 30 feet in addition to melee attacks.

This ability replaces Sneak Attack.

Order (Ex): This ability functions as the cavalier's ability of the same name. A gallant thief does not need to follow his Order's edict, instead treating any violation of his code of honor as violating his order's edict. As a cavalier, a gallant thief receives his order ability at 2nd, 8th and 15th level.

This ability replaces evasion.

Gallant Rogue Talents: The gallant thief can select a vigilante social talent instead of a rogue talent. For the purpose of vigilante social talents, a gallant thief does not have a vigilante identity and is always considered to be in her social identity. This ability alters Rogue Talents. A gallant thief may select a Cavalier’s Mount as a rogue talent if he belongs to the Order of Sword or other Order whose abilities rely on a mount.

This ability alters rogue talent.

Disciplined Will (Ex): A gallant thief is not weak of will like most common ruffians, at 3rd level he gains a +1 bonus to his Will save. This bonus increases by +1 at 6th level and each 3 levels thereafter.

This ability replaces trap sense.

Devilish Strike (Ex): Once per round, a gallant thief can declare a single attack against the target of his challenge, a devilish strike. If a devilish strike hits, it deals damage as normal and places a penalty as detailed under Debilitating Injury upon the struck creature, as if the gallant thief had successfully landed a sneak attack on them.

This ability alters Debilitating Injury.

Gallant's Edge (Ex): This ability functions as Rogue's Edge, except the gallant thief also gains a bonus to the chosen skill equal to half his rogue level.

Supreme Strike (Ex): When a 20th level gallant thief successfully strikes the target of his challenge, he may activate supreme strike to deal five times his challenge damage bonus. A gallant thief may only use supreme strike once per challenge.

This ability replaces Master Strike.



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Leziad's Homebrew (4427 Articles)
Leziadv
AuthorLeziad +
ClassUnchained Rogue +
Identifier3.5e Alternate Class Feature +
RatingUndiscussed +
SummaryNot the common ruffian, the gallant thief
Not the common ruffian, the gallant thief is a refined gentleman who makes thievery into an art. The typical image of a gallant thief is one of a bored noble who turns thievery into a hobby, adhering to eccentricities such as announcing his crime, leaving calling cards or even returning the stolen item to its owner. A gallant thief knows how to fight, but does not rely on sneaky strikes like scoundrels, instead being skilled duelists.
coundrels, instead being skilled duelists. +
TitleGallant Thief +