Gripping Vise (3.5e Feat)
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Gripping Vise [Fighter]
Prerequisites: Stand Still, BAB +6Benefit: As a move action, you may force an adjacent enemy to make a Reflex save with a DC equal to your Strength or Dexterity modifier (whichever is higher) + 10 + 1/2 your level or be unable to move through mundane means for one round. They may still move through magical means, such as teleportation.
Special: Once one reaches a BAB of +12, this may instead be used as a Swift action.
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Facts about "Gripping Vise (3.5e Feat)"
Article Balance | High + |
Author | Ghostwheel + |
Identifier | 3.5e Feat + |
Prerequisite | Stand Still + and BAB +6 + |
Rating | Undiscussed + |
Summary | Your mastery of the battlefield grows, enabling you to stop enemies before they have a chance of moving. + |
Title | Gripping Vise + |
Type | Fighter + |